Newfolder88 Posted December 7, 2018 Share Posted December 7, 2018 In the last mission when Shepard taks with a kid I can't end dialogue. It's looped, I can't do anything, they have like 5 sentences and the keep talking over and over.Anyone have had bug like this? I have few mods:-ark mod-expanded galaxy mod-omega hub alpha-spectre expansion mod-sp controller support-priority earth overhaul mod Link to comment Share on other sites More sharing options...
ArJed Posted December 8, 2018 Share Posted December 8, 2018 Use search in your DLC folder and find all files with names that start with BioD_ProEar Move them temporary and run Autotoc - in ME3 Explorer or ME3 MM. Or just start a new game. Probably the only one related mod that edit dialog with child is Shorter Dreams DLC_EXP_SD - BioD_ProEar_210Child_LOC_INT.pcc https://www.nexusmods.com/masseffect3/mods/362 Link to comment Share on other sites More sharing options...
Newfolder88 Posted December 8, 2018 Author Share Posted December 8, 2018 Still doesn't work :(.It looks like this: Shepard: But you're taking away our future. Without a future, we have no hopeShepard: Without hope... we might as well be machines programmed to do what we're told.Child: You have hope. More than you think.Child: The fact that you are standing here, the first organic ever, proves it.Child: But it also proves my solution won't work anymore.Shepard: So now what?Child: We find a new solution.Shepard: Why are you telling me this? Why help me?Child: You have altered the variables.Shepard: What do you mean?Child: The Crucible changed me, created new possibilities. But I can't make them happen.Child: And I won't.Shepard: Make what happen?Child: what you came here to do.Child: You want to destroy us.Shepard: But you're taking away our future. Without a future, we have no hope <--- and here it loops obviously :P. I don't know what's going on. Maybe that's how it works if Shepard is low on paragon or something like that. Strange. Link to comment Share on other sites More sharing options...
ArJed Posted December 8, 2018 Share Posted December 8, 2018 You should have specify that that was starchild/catalyst ending dialog. In this case: - load the nearest savegame; - use console command: savegame Any_name to manually save before TIM confrontation; > exit game; - disable all content/story DLC in ME3 MM: Restore > Custom dlc manager > click on mod to disable it, click again to enable; - load the savegame. > mod files that related to ending start with: BioD_End ... .pcc Or just download MEHEM and get on with it :wink: Link to comment Share on other sites More sharing options...
me3deager Posted December 9, 2018 Share Posted December 9, 2018 Did you install the EGM patch for PEOM? If not, do that. If you did already, try disabling the mods one at a time. I would try PEOM first since I think it's the newest, by putting an underscore in front of the DLC folder name, startup the game, and see if you can continue. If not, enable PEOM again and then try a different mod to see if you can get it to work. Link to comment Share on other sites More sharing options...
KkJiro Posted December 11, 2018 Share Posted December 11, 2018 The EGM patch won't impact the very ending. EGM doesn't touch any files beyond the hammer hub. Link to comment Share on other sites More sharing options...
Newfolder88 Posted December 13, 2018 Author Share Posted December 13, 2018 OK.Disabling mods doesn't change anything. Maybe it is important to load save before starting Cerberus HQ attack?Right now I installed MEHEM and it says that I have to start from that mission, so right now I will try to end this game once and for all but with MEHEM as I mentioned :P.So I hope there won't be any looped catalyst dialog because... readme says that it removes the catalyst scene :P.I think that's all... Link to comment Share on other sites More sharing options...
Mgamerz Posted December 14, 2018 Share Posted December 14, 2018 I guess the kid wasn't wrong saying you had no future and then you can't continue eh? Link to comment Share on other sites More sharing options...
me3deager Posted December 14, 2018 Share Posted December 14, 2018 I guess the kid wasn't wrong saying you had no future and then you can't continue eh?Heh. No doubt. That would be a hilarious (not really) mod to intentionally make. :wink: @Newfolder88 I typically find that firing up MEHEM during the beam run or even the chapter save before going up the beam to the Citadel does work well enough. Not recommended officially but I did that a lot during testing. Link to comment Share on other sites More sharing options...
Newfolder88 Posted December 24, 2018 Author Share Posted December 24, 2018 UPDATE:I installed MEHEM.Played once again from HQ Cerberus base attack and...It seems that MEHEM is not even working :P.Nothing happens. I have the same looped ending. No change. I think I will just uninstall this game :P. Link to comment Share on other sites More sharing options...
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