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How on earth do you play as a Dunmer in Skyrim?


Uncumber

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Sukeban, you sure you were born of the Windhelm stock of Dunmer - and feel you have to prove yourself? Must have been the runt of the litter for sure. :)

Mwahaha. Said Dunmer is definitely on the left side of the weight slider, so this is probably true. Though, to be fair to him, he was really raised in Riften rather than the truly mean streetz of Windhelm.

 

But I am down with the introduction of the Napoleon Complex to this character lol

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about the dummer being dragon born it is clear that a dragonborn goes from father/mother to son/dather or atleast it is inheritget from your family as seen in the septim dynasti and so someone in your family could have been a dragonborn without knowing it or just raped by an person having the dragons blood or something like that.

 

as for the reason to joun the stormcloaks make something up for as hadvard said (i think it was him) (and not word for word) everybody can have a nords heart they just need to prove it and the stormcloaks takes inn all the people with the heart like a nord

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A couple points, if the dragonborn issue is really that big of a problem. Well, you don't have to find out, just don't defeat the dragon at the Whiterun watchtower. Same point for the civil war, don't choose a side or participate in the war at all.

 

Obviously this will prevent you from doing those quests but, just my 2 cents.

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It makes a lot more sense if you know about the politics of the Great Houses and the influence of the Daedric Princes on Dunmer culture.

 

The three primary Gods of the Dunmer are the Daedric Princes Boethiah, Mephala, and Azura. Or alternately, their 'Incarnations' (or false Gods) among the Tribunal; Almalexia (the incarnation of Boethiah), Sotha Sil (the incarnation of Azura), or Vivec (the Incarnation of Mepahala). It should be noted that two (if not all three) of these incarnations are dead by the events of Skyrim.

  • Botheiah's domain is deceit, conspiracy, secret plots of murder, assassination, treason, and unlawful overthrow of authority.
  • Mephala's sphere is unknown to mortals and she only seems to interfere in the affairs of mortals for her own amusement.
  • Azura's domain is periods of transition, implied by her title Lady of Twilight.

The Dunmer also have a history of ancestor worship, and while necromancy is ordinarily an extreme taboo an exception is made for those who raise previously dead family members (who expressed that they didn't mind in life) so they may defend their descendants. That's why there are always undead defending the family crypts scattered around Morrowind. They attack anyone but their descendants, as only their descendants are supposed to be in the family crypt.

 

The Great Houses of Morrowind have never been united except under Indoril Nerevar and the Nerevarine. Rather than saying the Dunmer don't like anyone but other Dunmer, it'd be more accurate to say they don't like anyone except the ones they like (which being a highly xenophobic culture are usually other Dunmer).

 

The Great Houses and their quarrels are a huge part of Dunmer culture. The Morag Tong (founded by the Daedric Prince Mepahala, along with the House System itself if I'm not mistaken) existed largely to carry out 'honorable executions' or assassinations in order to prevent full scale war among the Houses (which still happened quite frequently). The Telvanni are of particular note, as there was no real unity even within it's own House. According to lore, the Telvanni were obscenely wealthy and the net-worth of that single House may have equaled that of the entire Imperial Treasury but most of this wealth was used for infighting among their own House and on decadent luxeries. Wizard-Lords battling so as to take and retake the same cities from each other.

 

A Dunmer character should really only be expected to be out for himself, his family, his Great House (if he has one), and his other allies (whether they're fellow Dunmer or not). A Dunmer PC in Skyrim that's been brought up in the traditional culture would likely have little problem joining the Stormcloaks as long as it benefited themselves and these groups.

 

One of my two main PCs is actually a Dunmer, and I kind of like the symbolism I can build around him. After the fall of the Tribunal, the eruption of Red Mountain, and the war with the Black Marsh the Dunmer people are scattered. I play him as a character who strives for peace and prosperity among all the races, but utterly ruthless in his pursuits at the same time (think Zero from Code Geass). The first quest-line I had him do was The Companions, because not only would he have little issue becoming a werewolf (Daedra Worship, Hircine), the symbolism of a Dunmer becoming the leader of the Companions while all of the Aldmeri Dominion stuff going on is quite sweet (it's not why he joined, but why I made him join).

 

If you're not aware of the history of the Companions, they were formed by Ysgramor to avenge the Nedic peoples of Tamriel who were wiped out (genocide) in the Night of Tears. The Mer, who had been present in Tamriel longer than the Nedes were becoming more and more fearful of the Nede's quick rise to power (Most Mer cultures, being made up of very long lived people are resistant to sudden change), and once the Eye of Magnus was found under Saarthal the Falmer (not all Mer) launched a largely pre-emptive strike against the Nedes, though it may have been preceded by some other skirmishes or hostiles of some sort (it's not clear what about the Nedes rise made many Mer want them gone).

 

Once Ysgramor (one of the few survivors of the Night of Tears) returned to Tamriel with his Five Hundred Companions, however, he waged a war every bit as brutal as the one the Falmer waged against the Nedes, killing every Mer he layed eyes on whether they had anything to do with the Night of Tears or not (Even non-Falmer). When Ysgramor took control of Skyrim he actually drove the few surviving Falmer underground (he thought he'd killed them all) in to the hands of the Dwemer, who poisoned them so as to remove their eyesight and make them less of a threat, and then enslaved them. The Nords are the closest living descendants of Ysgramor's people.

 

This is largely how all of the Mer v Nede hostilities began, and they never ended. A Dunmer taking leadership of the Companions, a Dunmer who is also a Dragonborn (previous dragonborns usually being of Nedic descent), an organization steeped in racial conflict between the Nedes and the Mer, working against the Aldmeri Dominion that is struggling to conquer the Nedic peoples. The symbolism is good isn't it?

 

I've also had him marry Aela (a Nord and member of the Circle of the Companions, further cementing his position), they live out of Solitude (the capital of Skyrim), and he's also the Archmage of the College of Winterhold (Winterhold being the primary place for Dunmer in Skyrim to live before the Great Collapse, and magic being an important part of all Mer cultures). He also travels with Arenea Ienith (the Priestess of Azura) most of the time. Any children he potentially has with Aela would be Bretons (sort of, real Bretons are from or descended from High Rock, but they're all of mixed descent and also known as Manmeri) and for this reason he'll likely support the Forsworn once I get to those quests. I've still got more to do with him though, he's one of two mains I play (the other is a female Breton; altruistic and somewhat amoral but not ambitious, a more general adventurer, opposes the Dominion due to her Nedic heritage).

Edited by ClonePatrol
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This is largely how all of the Mer v Nede hostilities began, and they never ended. A Dunmer taking leadership of the Companions, a Dunmer who is also a Dragonborn (previous dragonborns usually being of Nedic descent), an organization steeped in racial conflict between the Nedes and the Mer, working against the Aldmeri Dominion that is struggling to conquer the Nedic peoples. The symbolism is good isn't it?

Yes, though hardly setting a precedent. There have been elven Harbingers in the past, beginning with Henantier the Outsider (mentioned in Great Harbingers). It seems as if the Companions are well ahead of the curve on racial inclusiveness and have been for some time. Which is pretty strange considering, as you described, their roots in racial conflict.

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This is largely how all of the Mer v Nede hostilities began, and they never ended. A Dunmer taking leadership of the Companions, a Dunmer who is also a Dragonborn (previous dragonborns usually being of Nedic descent), an organization steeped in racial conflict between the Nedes and the Mer, working against the Aldmeri Dominion that is struggling to conquer the Nedic peoples. The symbolism is good isn't it?

 

Yes, though hardly setting a precedent. There have been elven Harbingers in the past, beginning with Henantier the Outsider (mentioned in Great Harbingers). It seems as if the Companions are well ahead of the curve on racial inclusiveness and have been for some time. Which is pretty strange considering, as you described, their roots in racial conflict.

 

They pretty much turned in to mercenaries at some point didn't they? Assuming they weren't always mercenaries that is. IRL Nordic war-leaders tended to pay their men with the loot they were able to pillage, not much different from mercenary work really (they'd just have to find their own pay rather than it being handed to them).

And they've had no true leaders since Ysgramor, just Harbingers. If the primary goal of the organization is to seek valor in battle and everything else is secondary, it wouldn't be that odd. Either way, I didn't really mean to imply that a Dunmer becoming Harbinger would set some kind of precedent just that it looks good as part of the whole picture of what I'm trying to make that Dunmer character in to.

I'm not entirely clear on if the PC was supposed to be made a Harbinger or an actual Leader of the Companions, though. I'm pretty sure when I last did the quest that Kodlak said the PC should be the "leader" and Aela took that to mean Harbinger, but that wasn't really what Kodlak said and there's a pretty big difference (there's been lots of Harbingers, only one true leader). I may be remembering wrong though, I don't have a good save file still near that point to try and check. A Mer Leader, as opposed to a Mer Harbinger, could actually set some precedent, I guess (wonder what the next leader would be... would it be another several thousand years before they show up?).

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An Altmer Dragonborn could supply his quota of LMAO for an entire Era!

 

True dat!:biggrin:

 

Personallly, I kinda hate the Nord's cultural superiority thing about as much as I hate the Altmer's.

 

Since being Dragonborn is a gift from Akatosh, maybe the gods figured it was about time to share the love with some other races? In my Skyrim, anyway!

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