Thor. Posted August 25, 2008 Share Posted August 25, 2008 Helo, this is a special request for you modders out there, i was wondering if anyone can make a mod that will detect and stop rain when your under a brick bridge, or a tunnel, (outside). Just to add that realism to the game. Also when it rains can you modders add a script to the beggars to seek shelter, for instants the ic market district, the tunnels provide shelter. happy modding inspiration i was playing timeshift for a for awhile, thats what gave me the idea, also my moding skillz suck. :biggrin: thats why i didn't make it myself. Link to comment Share on other sites More sharing options...
shandrill Posted August 25, 2008 Share Posted August 25, 2008 I really like that Idea, I am also a crappy modder (still trying to make my first house lol) but I would also like to put my vote to such a mod. I would shudder to think of what it would entail but I would certainly love to see such an idea come to pass. Tess. Link to comment Share on other sites More sharing options...
tyreil829 Posted August 25, 2008 Share Posted August 25, 2008 yeah i think its build into the game i think i really don't know if anything can be done for it but i do agree it would a lot more realism into the game Col John Sheppard Link to comment Share on other sites More sharing options...
hoots7 Posted August 25, 2008 Share Posted August 25, 2008 yeah i think its build into the game i think i really don't know if anything can be done for it but i do agree it would a lot more realism into the game Col John Sheppard2nd that, the rain problem does suck & it has been discussed in length before.The beggars clearing the streets when it rains is a good idea.How about that plus have fewer people on the streets & the ones that are going from place to place have them running like you would normally see people in the rain.The solders & guards should not be affected though (should stand stoic in the rain). Link to comment Share on other sites More sharing options...
tyreil829 Posted August 25, 2008 Share Posted August 25, 2008 new question raised how do the beggars know its raining? Col John Sheppard Link to comment Share on other sites More sharing options...
Gibraltar Posted August 25, 2008 Share Posted August 25, 2008 you could add a script so that when the script that causes the rain to fall, or whatever makes it happen happens, the will run. an Ai package might do it. Link to comment Share on other sites More sharing options...
Gibraltar Posted August 25, 2008 Share Posted August 25, 2008 sorry posted twice. Link to comment Share on other sites More sharing options...
InfiniteRealm Posted August 25, 2008 Share Posted August 25, 2008 Im not an expert, but I think there is a command do detect what type of weather is currrently in the cell, and then when that is detected the package would be triggered.But where would they go? Into the sewers? Link to comment Share on other sites More sharing options...
tyreil829 Posted August 25, 2008 Share Posted August 25, 2008 there a lot of cells for rain everyone would be inside if someone added a scrpit and another point raised where would they go? Col John Sheppard Link to comment Share on other sites More sharing options...
InfiniteRealm Posted August 25, 2008 Share Posted August 25, 2008 The script should be able to check on the npcs current cell, rather thasn a set one. It would be quite dull adding it to pretty much every npc though.I guess beggars could be moved into sewers, or just under what would in real ife be cover, and the townsfolk would move into a tavern. Link to comment Share on other sites More sharing options...
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