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shelters and tunnels and bridges


Thor.

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Helo, this is a special request for you modders out there, i was wondering if anyone can make a mod that will detect and stop rain when your under a brick bridge, or a tunnel, (outside).

 

Just to add that realism to the game. Also when it rains can you modders add a script to the beggars to seek shelter, for instants the ic market district, the tunnels provide shelter.

 

happy modding

 

inspiration

 

i was playing timeshift for a for awhile, thats what gave me the idea, also my moding skillz suck. :biggrin: thats why i didn't make it myself.

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I really like that Idea, I am also a crappy modder (still trying to make my first house lol) but I would also like to put my vote to such a mod. I would shudder to think of what it would entail but I would certainly love to see such an idea come to pass.

 

Tess.

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yeah i think its build into the game i think i really don't know if anything can be done for it but i do agree it would a lot more realism into the game

 

Col John Sheppard

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yeah i think its build into the game i think i really don't know if anything can be done for it but i do agree it would a lot more realism into the game

 

Col John Sheppard

2nd that, the rain problem does suck & it has been discussed in length before.

The beggars clearing the streets when it rains is a good idea.

How about that plus have fewer people on the streets & the ones that are going from place to place have them running like you would normally see people in the rain.

The solders & guards should not be affected though (should stand stoic in the rain).

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there a lot of cells for rain everyone would be inside if someone added a scrpit

 

and another point raised where would they go?

 

Col John Sheppard

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The script should be able to check on the npcs current cell, rather thasn a set one. It would be quite dull adding it to pretty much every npc though.

I guess beggars could be moved into sewers, or just under what would in real ife be cover, and the townsfolk would move into a tavern.

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