Cipherthe3vil Posted July 10, 2012 Share Posted July 10, 2012 I only know ONE quest off the top of my head that is actually close like it says. Most of the time "Right out side" or "Nearby" means halfway across the bloody map. A pain in the ass if your trying not to cheat with CoC's or can't/don't fast travel. Why is it like this? What developer on the team thought "Hey, this guy says nearby but the quest is clear over here.... Makes sense, carry on," Link to comment Share on other sites More sharing options...
xlcr Posted July 10, 2012 Share Posted July 10, 2012 (edited) @Cipherthe3vil, lol, yes i agree, gets kinda ridiculous, 'go exterminate this saber cat on the other side of Skyrim, and i need a bear killed on the opposite side when you get back..''go retrieve a book in this far off remote dungeon location and don't get yourself killed travelling there..''we're aware of a word wall and marked it's distant location on your map, and don't trip going back down the 7,000 steps..' i usually wait to get 2 or 3 active quests in my journal, then plan an adventurous logical travel expedition to visit each location in a circular route, staying at inns/hot springs/selling loot along the way, andfinishing with my party as close to home as possible or leaving me in a region of Skyrim I haven't been to in awhile or arriving at a location to pick up the next stage of a main quest. Constantly doing accepted quests like one-off's travelling back and forth returning back for another quest one-by-one like somekind of gofer or errand runner feels too much like work and isn't much fun lol. Neither is using fast travel or sticking to the main roads or using the same route to get somewhere.There are a few quests that only get triggered by discovering unknown hidden locations.In my travels I've become cautious about clearing any discovered location and make a habit of checking if there is any quests associated with it first. Edited July 10, 2012 by xlcr Link to comment Share on other sites More sharing options...
SFBryan18 Posted July 10, 2012 Share Posted July 10, 2012 Basically, so they could brag about how many more hours of gameplay there was. I think most of the questlines are pretty short if you fast travel. Link to comment Share on other sites More sharing options...
xlcr Posted July 10, 2012 Share Posted July 10, 2012 (edited) because bathesda softwerks gets a septim every time a gamer crosses a bridge in skyrim..all gameplay tracked by big brudder steemywerks! its true, read it on the internet in a 'WHY I HATE STEEM' thread lol. Edited July 10, 2012 by xlcr Link to comment Share on other sites More sharing options...
Georgiegril Posted July 10, 2012 Share Posted July 10, 2012 Steam tracks my gameplay? Omg. This is the state of gaming in the 21st century. If you don't like it, don't play it. Or bettter, learn how to create games and make free open-source, off-line playable games for everyone. Complaining does not change the world, only channeling that energy into positive action. I happen to like that quests take you across Skyrim for the following reasons: 1. It provides the opportunity to see all of the world, interact with the NPCs and run across other quests in a way that feels more natural.2. Skyrim is beautiful and it is a pleasure to look at. That said, fast travel makes Skyrim very small, if your goal is just to finish quests ASAP. The first time through skyrim, I was still in FPS mode from months of killing zombies (LFD2), and I got through everything feeling super rushed. I found out it is much more fun to relax, catch the butterflies, talk to the barkeeps, and enjoy the trip. Link to comment Share on other sites More sharing options...
SFBryan18 Posted July 10, 2012 Share Posted July 10, 2012 Personally, I rushed through every trophy quest on PS3 to get platinum and found that when you finish, there's nothing left to do. On PC, I've already played them and am no longer in a hurry. Quests to me are simply my destination. They give me a place to go and add a story to my life. Without mods though, it would have been boring a long time ago. As for the tracking, I assumed they keep track of at least my hours played in game, so it doesn't surprise me. Not that big a deal. I still think the quests are spread out simply to make them take longer. Link to comment Share on other sites More sharing options...
MightyZ0G Posted July 10, 2012 Share Posted July 10, 2012 thisI happen to like that quests take you across Skyrim for the following reasons: 1. It provides the opportunity to see all of the world, interact with the NPCs and run across other quests in a way that feels more natural.2. Skyrim is beautiful and it is a pleasure to look at. relax, catch the butterflies, talk to the barkeeps, and enjoy the trip. and thisQuests to me are simply my destination. They give me a place to go and add a story to my life. As for the tracking, I assumed they keep track of at least my hours played in game, so it doesn't surprise me. Not that big a deal. steam tracks what games have been played and for how long as well as which servers are used.it only collects system info if you do the survey (which is optional but does give you a good idea how your rig stacks up against everyone else's) and that is just anonymous data on what CPUs GPUs RAM and OS are in use and which are most popular (which is really good for us if game developers have access to it as they can tailor games towards the the tastes of gamers and the machines they play on) Link to comment Share on other sites More sharing options...
Araucano Posted July 10, 2012 Share Posted July 10, 2012 To force you to explore. Link to comment Share on other sites More sharing options...
Matth85 Posted July 10, 2012 Share Posted July 10, 2012 To force you to play the game. Fixed it for you. If every quest where placed within 1 inch of the destination, would the game really be fun? Would it really be a sandbox RPG? Link to comment Share on other sites More sharing options...
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