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Basic Question on Using Mods.


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Just recently I have started working to get my load order in shape. I do have a question about that, can an improper load order be the cause of menu categories disappearing? As far as I understand things, missing categories is caused by not using the chem bench to uninstall a mod properly. But are there circumstances where load order can also cause categories to disappear?

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yes it can, especially concerning the Settlement Workshop.

 

with regards to the Settlement Workshop, it has a master Form Record, which contains all vanilla Workshop Categories, if this master form record is modified by multiple mods, then it can result in workshop catergories being deleted.

 

Example: say mod 1 adds new categories into the master workshop form record, but mod 2 re-arranges the workshop categories via the master form record, this can result in Workshop Categories being deleted/disappearing. which entirely depends on which mod is lower in the load order.

 

if mod 2 is lower in the load order, then the new categories will be deleted/disappear.

 

however if mod 1 is lower in the load order, then the categories will not be re-arranged, but will still be present. its for this reason, why many popular settlement mods add their new categories via Script injection, as this way they do not touch the master form records, which means their will be no issues and that makes the compatible with other workshop mods that also add new categories via script injection.

 

however mods that modify the master form record directly can cause issues with other workshop mods. i know this first hand, because my mod originally done this which caused all my other workshop mods i was using, categories to disappear

 

i however managed solve the issue, as my mod originally modified the main vanilla categories themselves, which caused issues (ala all other workshop mods categories disappeared), with other mods, however i resolved the issue by creating a new category. which resolved all conflicts (all other workshop mods categories re-appeared)

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yes it can, especially concerning the Settlement Workshop.

 

with regards to the Settlement Workshop, it has a master Form Record, which contains all vanilla Workshop Categories, if this master form record is modified by multiple mods, then it can result in workshop catergories being deleted.

 

Example: say mod 1 adds new categories into the master workshop form record, but mod 2 re-arranges the workshop categories via the master form record, this can result in Workshop Categories being deleted/disappearing. which entirely depends on which mod is lower in the load order.

 

if mod 2 is lower in the load order, then the new categories will be deleted/disappear.

 

however if mod 1 is lower in the load order, then the categories will not be re-arranged, but will still be present. its for this reason, why many popular settlement mods add their new categories via Script injection, as this way they do not touch the master form records, which means their will be no issues and that makes the compatible with other workshop mods that also add new categories via script injection.

 

however mods that modify the master form record directly can cause issues with other workshop mods. i know this first hand, because my mod originally done this which caused all my other workshop mods i was using, categories to disappear

 

i however managed solve the issue, as my mod originally modified the main vanilla categories themselves, which caused issues (ala all other workshop mods categories disappeared), with other mods, however i resolved the issue by creating a new category. which resolved all conflicts (all other workshop mods categories re-appeared)

 

OK, thank you. That makes sense. I appreciate your taking the time to explain it. I am at a point where every thing is working, my mods are playing nice with each other & my load order seems stable and correct. So unless the end all be all mod is released I am happy where I am at.

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