moot1234 Posted July 20, 2012 Share Posted July 20, 2012 (edited) Hi everyone, I have the following mods enabled (please see attached). When I got to whiterun I started crashing. I enabled the debug log, but the file sizes of the logs were over 400mbs, and I was never able to open them. I've disabled all mods, but I still crash to desktop, without and warning messages (usually after 4-5 minutes of playing). Help would be greatly appreciated. Edited July 20, 2012 by moot1234 Link to comment Share on other sites More sharing options...
Brandy1123 Posted July 20, 2012 Share Posted July 20, 2012 (edited) disabling a mod only stops it from being called up. You still are dealing with data changes that are permanent for your game load. When you download most mods, you are overwriting code. The less experienced the modder the more permanent damage wil lbe done until you again change it all back. An experienced and good coder will keep all their data isolated and unique. They will put all their data in its own folders to be called and utilzed when their mod is active and requires it. Each time you load a mod and are asked to overwrite, that is not going back to what it was when you uninstall or deactivate it. Usually when you get to the place where you are now, a complete reload is required. I stress and have been for a looooong loooong ime to make data folder back up every mod or every other mod. its tedious and time consuming, but far better then having to completely reload the game and then find all your mods (hopefully without returng to this same spot. Edited July 20, 2012 by Brandy_123 Link to comment Share on other sites More sharing options...
moot1234 Posted July 20, 2012 Author Share Posted July 20, 2012 So, I would need to uninstall the game, reinstall, and enable mods 1 by 1 to see what is causing the crash, and make a backup of the data folder, after I get to whiterun again? The mods I have installed are pretty popular, I'm surprised it's causing such a big issue! Link to comment Share on other sites More sharing options...
Brandy1123 Posted July 20, 2012 Share Posted July 20, 2012 (edited) Popular mods, as well as MOST mods, require certain load orders to function properly. It is painstakingly boring and tedious to find this. Some people have posted load order help, but unless you have a closely identical system and set-up, i would only use them as a reference and not as fact. I run 163 mods right now with 2 that cause me CTD's. Both of those are in a specific location and circumstance and i chose to live wth them for my gaming pleasure. Be careful on what is considered popular mods. Some are no longer supported and were obsolete with Skyrim updates. Also, when you start using multiple graphic mods, HD mods, ENB's, cell changes (town/dungeon/house/wilderness/etc), you can have all sorts of problems arise. Usually Crashes to Desktop. Some popular mods completely break quests and can cause really strange anomolies. If you decide on a body type, I personally use UNP by Dimonized, I only load equipment that was written for that body type. Sure, you miss out on some really nice outfits, but I chose to keep on track with my decided choice of mods and eliminate all possible errors, flaws or conflicts that I can and still enjoy what this wonderful community can develop. Edited July 20, 2012 by Brandy_123 Link to comment Share on other sites More sharing options...
guizihocrs Posted July 20, 2012 Share Posted July 20, 2012 Make sure this isn't a uGridstoLoad related issue.If you saved a game using a higher value and for some reason is trying to load it with a lower one on skyrim.ini, it's sure to crash every single time. Link to comment Share on other sites More sharing options...
moot1234 Posted July 20, 2012 Author Share Posted July 20, 2012 I'll look into BOSS, which from what I understand will set the load order for me. It's suppose to be 1-click set up, so I hope it will help solve this issue! As for ugrid, I haven't changed the value, so I should be ok on that front. Link to comment Share on other sites More sharing options...
Brandy1123 Posted July 20, 2012 Share Posted July 20, 2012 Boss was last updated 6 April (20 April from an edit) . long before 1.6 upgrade and prior to a lot of mods we presently have. It will probably have no idea where to place them correctly. If the mod is not recognized by BOSS, it is left in the order it was found... of course after all the ones it has changed (and could cause more issues by doing that) Boss was a good tool, but it is becoming obsolete due to not being upgraded Link to comment Share on other sites More sharing options...
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