Deleted3486474User Posted July 21, 2012 Share Posted July 21, 2012 My mod and all other weapon mods that made custom bows all have this issue, when dropping the bow they drop somewhere nearby instead of droping infront of you, im just wondering if any1 has seen a fix for this anywhere to make them drop infront of you like normal I should not aswell that it isnt anything to do with anything i have done to the nif file as if i open the vanilla nif and save without changing anything the same issue happenes Any help would be appreciated, thanks Link to comment Share on other sites More sharing options...
Ghogiel Posted July 24, 2012 Share Posted July 24, 2012 I doubt this is exactly what everyones problem is or if indeed this is what would be your particular issue... I had a look at one of your nifs> 1stpersondwarvencombatbow.nif. the hierarchy for the mashup pieces is non standard.they are the child of BSFadeNodes, which are only ever used as root nodes, otherwise those would be regular NiNode, I don't think that would be an issue. But they do have some transforms stored in them, as well as those additional mesh objects have transforms, it might be best to completely un child those mesh objects from the BSFadeNodes and delete them altogether. And then go about matching the transforms of those additional mesh pieces to the vanilla bows. Alternatively it could be that those additional pieces added to the nif just aren't skinned like the main bow is. Still seem odd that bow would have issues like that considering it really is just a vanilla nif for the most part. Link to comment Share on other sites More sharing options...
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