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XP32 Maximum skeleton mod, and FNIF file generate issues


ArtHeist

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I have been having a lot of issues out of the XP32 mod for the original Skyrim in steam. No animations show, and the mod won't even move to the plugin section of Vortex.

 

My game location:

D:\SteamLibrary\steamapps\common\skyrim

 

My Mod location:

D:\Windows\SkyrimModsForReal

 

Screenshot of FNIS issue:

 

https://gyazo.com/dd7738c211c27f1c843494f958d57881

 

 

Mods list:

 

https://gyazo.com/8474f2382d43aa541e899eb92309e5f3

 

 

I have tried other mods, and they have worked for the most part. SOS works without the animation, though the skeleton is functional. So maybe there is a problem with FNIS, or something. I'm not completely sure, but I've been trying different things for the last day. Changing mod folders, reinstalling things, and changing paths. If anyone could help, I would appreciate it.

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You would be better served by opening a thread on a Skyrim support forum. This appears not to be a Vortex problem.

 

The XP32 mod has no plugin. That's why you don't see one on the Vortex plugins page, nor any other mod manager's plugin page, for that matter.

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Thanks, I'll take it to a Skyrim support forum. But what about the FNIS issue with the asset loading? Would that go to a Skyrim forum as well?

 

What does it help when you "raise" your issues in all kind of forums, when you don't come back and read what you've been told?

 

I've seen three so far with with the same question. And I have given you the reason in the FNIS post thread (without knowing the mod manager you have used). But you have ignored that so far:

 

Read the warning to the end. It tells you exactly what you don't do. Run FNIS from your mod manager's list of supported tools.

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