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XP32 Maximum skeleton mod, and FNIF file generate issues


ArtHeist

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You're not running FNIS from the right place. What mod manager are you using?

 

EDIT: I see it's Vortex. You need to run FNIS through Vortex, from the button on the Dashboard. If it's not there, you need to add it as a tool.

Edited by TheGreatFalro
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You're not running FNIS from the right place. What mod manager are you using?

 

EDIT: I see it's Vortex. You need to run FNIS through Vortex, from the button on the Dashboard. If it's not there, you need to add it as a tool.

 

Alright, I've tried running FNIS via Vortex through the tools. It says I have 9 mods active, when I only have 3. I'm going to test the skeleton mod and see if it works, before I try anything else. I no longer get a warning at the end of my FNIS generation, however it still says 0 animations loaded for 1 mods.

 

 

EDIT:

 

The animations still aren't loading for the XPM3 mod, whenever I load a new save. I'll post a screenshot of what FNIS is showing me when I load it after.

 

https://gyazo.com/2176b7ad5829b0811367510527cbedd6

Edited by ArtHeist
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