kestrelhawk Posted February 17, 2019 Share Posted February 17, 2019 Ok, I know it can vary, but this playthrough, it seems as if 75% or more of the time, when my settlements are attacked, my crops are flat out decimated. Much of it is even likely from my own turrets, though I am very careful about placement for both crops and turrets just for this reason. Does anyone else have this gripe? If anyone knows of a mod that can prevent some of this damage, I would surely appreciate it. Or if some wants to make a mod for this. :) I do understand it's a settlement hazard, but I've never had it to this exent before. The way I place things for my rp, I now have to spend an inordinate amount of time repairing the crops, and it's making me nuts. Ideas, anyone? Link to comment Share on other sites More sharing options...
SKKmods Posted February 17, 2019 Share Posted February 17, 2019 just released - hot mod SKK Settlement Attack System will solve your issues. Link to comment Share on other sites More sharing options...
kestrelhawk Posted February 17, 2019 Author Share Posted February 17, 2019 Thanks SKK50, but to me, and I appreciate all the works of modders and the modders themselves...that doesn't fit me, my rp, or what I need. No offense. Link to comment Share on other sites More sharing options...
jkruse05 Posted February 17, 2019 Share Posted February 17, 2019 (edited) You can give this a try. https://www.nexusmods.com/fallout4/mods/29709 If you want something lighter than SKK's mod, to just make sure attackers aren't getting into your crops so much, try this https://www.nexusmods.com/fallout4/mods/25762 I think Sim Settlements' crop plots are also indestructible, but you'd have to double check that. Edited February 17, 2019 by jkruse05 Link to comment Share on other sites More sharing options...
kestrelhawk Posted February 25, 2019 Author Share Posted February 25, 2019 Thanks jkruse, but that's just it, I don't have enemies spawning inside the settlement. I'm just getting ruined crops after the battle is over. Sometimes it seems just normal damage, a few plants here and there, other times it's every darn thing planted. For example, super mutants attacked Oberland Station, my smallest and walled in settlement. 6 settlers, turrets on roof of building and other turrets outside the walls. Met the mutants way down the railroad tracks, they didn't get near coming inside. When all was over, every plant was damaged and had to be repaired. WTF? For my larger settlements, it's a time consuming PITA to repair every single plant. It wasn't like this on previous playthroughs. Link to comment Share on other sites More sharing options...
jkruse05 Posted February 26, 2019 Share Posted February 26, 2019 Thanks jkruse, but that's just it, I don't have enemies spawning inside the settlement. I'm just getting ruined crops after the battle is over. Sometimes it seems just normal damage, a few plants here and there, other times it's every darn thing planted. For example, super mutants attacked Oberland Station, my smallest and walled in settlement. 6 settlers, turrets on roof of building and other turrets outside the walls. Met the mutants way down the railroad tracks, they didn't get near coming inside. When all was over, every plant was damaged and had to be repaired. WTF? For my larger settlements, it's a time consuming PITA to repair every single plant. It wasn't like this on previous playthroughs.That IS a strange issue. Have you been using explosive turrets or giving your settlers explosives? I would just go with either that first thing I linked, which just makes all the destructible settlement stuff invincible, or use Sim Settlements for your farming. Remember that Sim Settlements doesn't require you to fully commit to it, you can just use the farm plots and nothing else. Link to comment Share on other sites More sharing options...
kestrelhawk Posted February 27, 2019 Author Share Posted February 27, 2019 I'd never give settlers explosives, nor use that type turret, lol. I don't even leave miniguns or missile launchers in the work benches, except at Sanctuary, where (so far) I haven't had the problem. Settlers sometimes snatch those to use instead of what I give them, and may be damaging their own crops. Heck, I don't know. Thanks, I'll check out the Unbreakable Plants thing, though I will have to check for conflicts. I have a couple of mods for plants, not major but... I'll look at the Sim Settlements plants too. Something has to work, having entire crops wiped out is just ridiculous. Link to comment Share on other sites More sharing options...
Durete Posted February 27, 2019 Share Posted February 27, 2019 Not really a mod, and this might go against the way you build your bases:But I build my bases in a way that attackers can never damage ...anything.A complete wall around the bases, with 1 entrance, which leads to a small corridor that then it funnels the attackers 1 by 1 into a hall. in which they will be shot in the back by turrets. They are dead before they can even turn around. and the turrets are far enough away that even if they send in an explosive. nothing will be damaged.Again it's not a mod. but it does prevent damage to crops (or anything else) Never had a broken turret, or damaged anything for that matter.Anyhow, I suspect that the enemies used some kind of explosive devices. Rocket launchers, grenades, suiciders, robots exploding after dead.another thing that makes quick work of crops (And everything else)is if they have heavy weapons such as flamers, mini guns etc. Link to comment Share on other sites More sharing options...
MarkusTay Posted March 7, 2019 Share Posted March 7, 2019 I used to only plant mutfruit, because it gives the most, but its also the most vulnerable (actually, I think corn might be worse). Every damn time I got attacked - especially at Finch's (the mutfruit) or Somerville place (that damn corn!) - I'd lose most of my crop. So I modded my game so all the crops produce the same amount, and now I only plant carrots. Carrots are nigh-invulnerable (even better than melons and gourds). Small target, low to the ground. Its the best way to go. Also, never plant between your spawn points and your turrets, but I assume you know that already. :wink: I've mostly solved my problem at Finch's, by installing a mod that makes all my settlements a little bigger (that way, I can put up turrets BEHIND the damn spawn-points, or at least, in such a way so the settlement itself isn't directly in the line-of-fire). Somerville place, though... they spawn INSIDE the fenced-in crop area. i gave up - let the raiders, mutants, gunners, and robots have their fun in the corn... I planted the REAL crops BEHIND the house. (Bwa ha ha ha!) EDIT: You do know that the turrets can turn all the way around during an attack, right? It could be the ones on the other side of your settlement trying to fire through at the enemies in the distance (like how you said you killed those guys down the tracks). I found that my own turrets were doing far more damage at Somervlle than the attackers were. Link to comment Share on other sites More sharing options...
kestrelhawk Posted March 8, 2019 Author Share Posted March 8, 2019 MarkusTay, thanks. That's probably what's happening with my turrets, even though I do have a mod that gives me a larger build area, I'm not utilizing it much this playthrough. I've installed the Unbreakable plants mod, but it's not helping much that I can tell. I think it must be a conflict, but the only mod I have for plants is a texture mod, Lush Crops, so that's weird. Yes, the corn is the worst, I'll be planting less and spacing them further apart for the time being, at least it will be easier to repair that way. I do tend to put too much and too closely spaced. Mutfruit is at least easier to see and fix. *sigh* I'll keep searching and researching, lol. Link to comment Share on other sites More sharing options...
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