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Gradient/lighting in Mesh?


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Hello all,

 

I'll preface by saying I'm a complete noob when it comes to any sort of modeling, etc.

 

Basically I'm trying to change the Skyrim menu background. There are a number of mods on the Nexus that do this, but they're all designed for 16:9 monitors (1920x1080 in particular) so I wanted to try my hand at editing the mesh for my screen (2560x1600). It seems that all the mods are using the Skyrim battle map for a mesh and then just attaching the .dds wallpaper. I was surprised at this since the battle map is not flat and has distortion/glossy lighting around the edges. I flattened the image in NifSkope, making it look much better; however, I noticed that there's a yellow-ish gradient across the background when I put it up. It's most visible on a white background, so take a look:

 

http://www.forgottenaspects.com/iorek/gradient.png

 

I'm assuming this is attached to the mesh somehow? I spent a number of hours researching/messing around in NifSkope but had no luck.

 

Hopefully someone can fill me in on how I can get rid of this.

 

Thanks!

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Go into the nitrishapedata block you will probably find vertex color set to 'yes', if you expand the vertex color array you will probably see some verts are colored a yellow. You can either make the verts white or set vertex color to 'no', either can work.
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Go into the nitrishapedata block you will probably find vertex color set to 'yes', if you expand the vertex color array you will probably see some verts are colored a yellow. You can either make the verts white or set vertex color to 'no', either can work.

 

Thanks for the reply Ghogiel. Unfortunately 'Has Vertex Colors' was already set to No. I tried setting it to Yes and making sure all the colors were white, but unfortunately that didn't change the gradient.

 

Is it possible that there's some setting I have wrong on the texture itself? I'm using the Photoshop plugin and using DXT1 RGB 4 bpp no alpha and default settings when saving out as a .dds. When I do the 2D Preview there is no gradient though so I don't think that's an issue...

 

EDIT: Maybe there's something else going on in the main menu? Another overlay mesh or something? How would I check that? The Creation Kit?

 

EDIT 2: Just opened the mesh in Creation Kit and I get this:

 

http://www.forgottenaspects.com/iorek/errors.jpg

 

That's the corner where the gradient starts. I'm guessing this is the cause?

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