JudgmentJay Posted July 29, 2012 Share Posted July 29, 2012 Hello all, I'll preface by saying I'm a complete noob when it comes to any sort of modeling, etc. Basically I'm trying to change the Skyrim menu background. There are a number of mods on the Nexus that do this, but they're all designed for 16:9 monitors (1920x1080 in particular) so I wanted to try my hand at editing the mesh for my screen (2560x1600). It seems that all the mods are using the Skyrim battle map for a mesh and then just attaching the .dds wallpaper. I was surprised at this since the battle map is not flat and has distortion/glossy lighting around the edges. I flattened the image in NifSkope, making it look much better; however, I noticed that there's a yellow-ish gradient across the background when I put it up. It's most visible on a white background, so take a look: http://www.forgottenaspects.com/iorek/gradient.png I'm assuming this is attached to the mesh somehow? I spent a number of hours researching/messing around in NifSkope but had no luck. Hopefully someone can fill me in on how I can get rid of this. Thanks! Link to comment Share on other sites More sharing options...
Ghogiel Posted July 29, 2012 Share Posted July 29, 2012 Go into the nitrishapedata block you will probably find vertex color set to 'yes', if you expand the vertex color array you will probably see some verts are colored a yellow. You can either make the verts white or set vertex color to 'no', either can work. Link to comment Share on other sites More sharing options...
JudgmentJay Posted July 29, 2012 Author Share Posted July 29, 2012 Go into the nitrishapedata block you will probably find vertex color set to 'yes', if you expand the vertex color array you will probably see some verts are colored a yellow. You can either make the verts white or set vertex color to 'no', either can work. Thanks for the reply Ghogiel. Unfortunately 'Has Vertex Colors' was already set to No. I tried setting it to Yes and making sure all the colors were white, but unfortunately that didn't change the gradient. Is it possible that there's some setting I have wrong on the texture itself? I'm using the Photoshop plugin and using DXT1 RGB 4 bpp no alpha and default settings when saving out as a .dds. When I do the 2D Preview there is no gradient though so I don't think that's an issue... EDIT: Maybe there's something else going on in the main menu? Another overlay mesh or something? How would I check that? The Creation Kit? EDIT 2: Just opened the mesh in Creation Kit and I get this: http://www.forgottenaspects.com/iorek/errors.jpg That's the corner where the gradient starts. I'm guessing this is the cause? Link to comment Share on other sites More sharing options...
Ghogiel Posted July 29, 2012 Share Posted July 29, 2012 what's the file path for the nif so I can peep it. Link to comment Share on other sites More sharing options...
JudgmentJay Posted July 29, 2012 Author Share Posted July 29, 2012 Sent you a PM. Link to comment Share on other sites More sharing options...
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