thumbincubation Posted March 2, 2019 Share Posted March 2, 2019 I've spoken with the author of Well Armored Vigilants. Maybe they can be made a bit more viable. Link to comment Share on other sites More sharing options...
Mebantiza Posted March 2, 2019 Author Share Posted March 2, 2019 (edited) Sure, my general comment should be understood as a broad, and fairly accurate, if someone what tongue-in-cheek characterization of this group. They are really are a butt-monkey, red-shirt faction. Modifying their gear so they are somewhat sensibly equipped and might even be able to hold their own in a fight, would not necessarily be a bad thing. But, we have to consider, maybe they are meant to be the way they are. Maybe they are poorly funded and backed, in addition to being amazingly inept when it comes to their stated goals. Its not as if every group in our world is capable, well-managed, and competently lead. Maybe the VoS are supposed to be a bit of joke, not to be taken very seriously. Lead by well-intentioned dumb asses, who generally lack the ability and resources to achieve their stated goals. IoW, they mean well, but, are just in over their heads, as events and their un-impressive performance in game clearly shows us over and over. But hey, vanquishing undead minions and ridding the land the evil etc, is drawing card for sure, that likely why explains why they have any recruits at all. Maybe they should just remain as they are, an under-funded, and under-skilled faction whose job it is to get their butts handed to them in all but the easiest of fights. Edited March 2, 2019 by Mebantiza Link to comment Share on other sites More sharing options...
thumbincubation Posted March 2, 2019 Share Posted March 2, 2019 The Gods of Mod Selection, in their infinite wisdom, will make such a decision. Link to comment Share on other sites More sharing options...
Jyotai Posted March 3, 2019 Share Posted March 3, 2019 Wenches of Stenndar? I player with both Sands of Time and the Immersive Wenches and I had to turn off the traveling Wenches because they were basically preclearing everything... If SoT did a massive spawn on me... usually all I had to do was run past a lone wench, and she'd take out everything using a serving tray... You want the Vigilants to be tough... get the author of the Wenches mod to make something for them... O.o Link to comment Share on other sites More sharing options...
thumbincubation Posted March 3, 2019 Share Posted March 3, 2019 This wench mod sounds awesome. Link to comment Share on other sites More sharing options...
Jyotai Posted March 4, 2019 Share Posted March 4, 2019 I know I made that as a joke but now I kinda want to see it... :geek: Link to comment Share on other sites More sharing options...
AfroGamerNinja Posted March 4, 2019 Share Posted March 4, 2019 Sure, my general comment should be understood as a broad, and fairly accurate, if someone what tongue-in-cheek characterization of this group. They are really are a butt-monkey, red-shirt faction. Modifying their gear so they are somewhat sensibly equipped and might even be able to hold their own in a fight, would not necessarily be a bad thing. But, we have to consider, maybe they are meant to be the way they are. Maybe they are poorly funded and backed, in addition to being amazingly inept when it comes to their stated goals. Its not as if every group in our world is capable, well-managed, and competently lead. Maybe the VoS are supposed to be a bit of joke, not to be taken very seriously. Lead by well-intentioned dumb asses, who generally lack the ability and resources to achieve their stated goals. IoW, they mean well, but, are just in over their heads, as events and their un-impressive performance in game clearly shows us over and over. But hey, vanquishing undead minions and ridding the land the evil etc, is drawing card for sure, that likely why explains why they have any recruits at all. Maybe they should just remain as they are, an under-funded, and under-skilled faction whose job it is to get their butts handed to them in all but the easiest of fights. Even then, a fight between a normal human/elf and a demon/undead/vampire would go as well as you expect: the normal human/elf gets squashed. The chief reason why the latter would lose is if either: the one fighting the demon/undead/vampire is one him/herself; the human/elf gets smart and sticks to ranged combat with whatever implement (bows, crossbows, magic or even firearms). Link to comment Share on other sites More sharing options...
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