Shadowcran Posted September 10, 2008 Share Posted September 10, 2008 What this thread is: A place to post your currently working load orders. The best way to get a list is to use Wrye Bash's List mods function by rightclicking 'file" at the top, then selecting list mods. There are others I'm sure, but this is the easiest I've found. Also using FCOM helper to put everything in the correct load order firsthand you'll have a good list to follow. What it does:This will be a beacon saying "Here be working load orders". I know none are 'perfect' but post what works for you. This thread will also serve as a resource of what I'm trying to help Random007 do in compiling more up to date load orders. A new player or slightly experienced one can have a place to go. Don't bother:Posting the FCOM expanded load order or basic load order lists from that site. This is to put in complete load orders, not those only dealing with FCOM. For instance: It says put 'quests' here...what quests? Which ones? Besides, here's a link to those as well as a guide for FCOM Convergence:http://devnull.devakm.googlepages.com/convergence (FCOM Convergence help) http://devnull.devakm.googlepages.com/fcomloadorder (Basic load order) http://devnull.devakm.googlepages.com/fcomloadorderexpanded (expanded load order) Also:If you've got a great load order of someone else's from another source, go ahead and post it here but give the credit to the source. What I hope:That this thread becomes 'stickied" so players can easily see it at the top of a page. In truth, I think it would do better at the top of both Oblivion Mod Talk AND Mod Troubleshooting. If you would like to add comments explaining just why a certain one is in a certain position, this would be helpful and a useful tool for FCOM helper to determine future load orders. In short:Thank you to all who post their load orders and advice on this thread. Who knows? This may lower the amount of people asking for help. .....probably not. **If you change/tweak your load order in a different way from the one you first posted here, simply go to THAT post and make the changes. Best way is to copy and paste over the original. ++ When this is in front of a mod in the list, this means it is merged into Wrye Bash's Bashed Patch. This is one mod that can carry the work of hundreds. ** When this is in front of a mod in the list, this means it is integrated into the Bashed Patch. This means the mod is virtually active only through the Bashed Patch. ####Message. There are a lot of mods that aren't "mods". By this I mean they don't have esm's or esp's. However, you can still make an OMOD out of them. I'll try to list a few, and would appreciate any help of others I don't know about. A few of these type DO count toward your final mod total and I would really appreciate knowing which ones do. 1- Immersive Interface2- DARNufied UI3- DARKufied UI4- Oblivion Optimization5- Seph's Hand to hand animation6- Female Eye Candy7- Most Music Compilations8- Those dealing only with textures or meshes9- Most loading screens10- Better Ring Replacer11-Coloured Enemy health desaturated12- Dual Wield Stance13-BTMod14-Official Oblivion patch15-Official SI Patch16-Female Body Replacer (nude)17-Female Body Replacer (underwear)18-GetUPanime replacer19-Hairy Bush20-Hand to Hand animation fix21-Unique Features22-Elven Map Redux23-Interactive Map of Cyrodiil Link to comment Share on other sites More sharing options...
Shadowcran Posted September 10, 2008 Author Share Posted September 10, 2008 00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm02 Francesco's Optional New Items Add-On.esm03 Francesco's Optional New Creatures Add-On.esm04 Children Of Rourken.esm05 Jog_X_Mod.esm06 CM Partners.esm07 Inventory Tracker.esm08 Qarls_Harvest.esm09 Tamrielic Ingredients.esm0A Oscuro's_Oblivion_Overhaul.esm [Version 1.34Beta3]0B Mart's Monster Mod.esm [Version 3.6beta2]0C TamrielTravellers.esm [Version 1.36]0D Armamentarium.esm0E Enhanced Daedric Invasion.esm0F FCOM_Convergence.esm [Version 0.9.9a7]10 Kvatch Rebuilt.esm11 Cybiades.esm [Version 2.0]12 Adrenaline Locational Masterfile.esm13 Alchemical Formulas.esm14 SewerExpansion.esm** TNR ALL RACES FINAL.esp** TNR - ShiveringIsles no helms.esp++ HrmnsOblivionScriptOptimizationv1.0.esp15 Unofficial Oblivion Patch.esp [Version 3.2.0]16 DLCShiveringIsles.esp17 Unofficial Shivering Isles Patch-MOBS-FCOM.esp [Version 1.4.0]18 Francesco's Optional Chance of Stronger Bosses.esp19 Francesco's Optional Chance of Stronger Enemies.esp1A Francesco's Optional Chance of More Enemies.esp1B Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]1C FCOM_FrancescosNamedBosses.esp [Version 0.9.9]1D Natural_Weather_by_Max_Tael.esp1E Natural_Habitat_by_Max_Tael.esp1F Natural_Water_by_Max_Tael.esp++ Louder Nirnroot Sound.esp++ Symphony of Violence.esp20 PCSoundRhett.esp [Version 2.6]++ QuietFeet.esp21 Book Jackets Oblivion.esp++ 300_Random_Clutter.esp22 BookTrackerOBSE.esp++ Brighter_Torches.esp++ FGPorter_nofollow.esp23 Qarls_Harvest.esp** Rational Names, 2.esp [Version 2-04]++ shiveringislesdoorusable.esp24 Harvest[Containers].esp25 Harvest[Containers] - Player Home Add-on.esp26 Living Economy.esp27 Living Economy - Items.esp28 Landmarks, w Wells.esp [Version 1.10]29 Adonnays Elven Weaponry.esp2A ArmamentariumVendors.esp2B CapesandCloaks.esp++ Darkgreen Glass Armour.esp2C DMACArmor.esp2D Dreadweave Complete_Heavy.esp2E Dreadweave Complete_Light.esp2F KDCirclets.esp30 KDClothCirclets.esp31 Lich King's Helm v1_0.esp32 New Frostmourne Sword by Jojjo v1_0.esp33 SentientWeapon.esp [Version 3]34 Slof's Oblivion Robe Trader.esp35 The Bow of the Mongolian Horseman.esp36 tkRapiers.esp37 RealSwords - Argonian HI-NPC.esp38 RealSwords - Bosmer HI-NPC.esp39 RealSwords - Breton HI-NPC.esp3A RealSwords - Goblin.esp3B RealSwords - Khajiit HI-NPC v1.3.esp3C RealSwords - Orc HI_NPC v1.0.esp3D RealSwords - Redguard HI-NPC.esp3E ExnemEC_Rogue01.esp3F AncientTowers.esp40 ExnemRuneskulls.esp++ FCOM_ExnemRuneskulls.esp [Version 0.9.9]++ FCOM_TamrielicIngredients.esp [Version 0.9.9]41 Bob's Armory Oblivion.esp42 Cheat Bob's Armory Oblivion.esp43 FCOM_BobsArmory.esp [Version 0.9.9]44 Loth's Blunt Weapons for Npcs.esp++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]45 Oblivion WarCry EV.esp46 FCOM_WarCry.esp [Version 0.9.9]47 Oscuro's_Oblivion_Overhaul.esp48 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.6Beta2]49 FCOM_Convergence.esp [Version 0.9.9]4A FCOM_OscurosOverhaul.esp [Version 0.9.8]4B FCOM_RealSwords.esp [Version 0.9.9]4C Mart's Monster Mod - Hunting & Crafting.esp [Version 3.6Beta2]++ Mart's Monster Mod - Looting NPCs & Creatures.esp4D FCOM_DurabilityAndDamage.esp [Version 0.9.9]++ FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9]++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.6Beta2]++ Mart's Monster Mod - No Blood.esp [Version 3.6Beta2]4E Mart's Monster Mod - Foxes.esp [Version 3.6Beta2]4F Mart's Monster Mod - Dungeons of MMM.esp [Version 3.6Beta2]50 Mart's Monster Mod - Bats Addon.esp51 Mart's Monster Mod - More Wilderness Life.esp [Version 3.6Beta2]52 Mart's Monster Mod - Extra Wounding.esp [Version 3.6Beta2]++ FCOM_FriendlierFactions.esp [Version 0.9.9]++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]++ FCOM_BobsGuardUnity.esp [Version 0.9.9]++ FCOM_HungersUnitySI.esp [Version 0.9.9]++ FCOM_Archery.esp [Version 0.9.9]53 FCOM_VanillaItemReleveler.esp++ TamrielTravellersFactionAll.esp++ TamrielTravellerAdvScript.esp [Version 1.36]54 TamrielTravellers4000.esp [Version 1.36]++ TamrielTravellersItemsNPC.esp++ TamrielTravellersItemsVendor.esp++ TamrielTravellersItemsUnscaled.esp55 ShiveringIsleTravellers.esp++ FCOM_TamrielTravelers.esp [Version 0.9.9]56 T.I.E4MODS.esp [Version 0.1]++ T.I.E4OOO+FCOM.esp [Version 0.1]57 Nightshade_Armor.esp58 Castle Ravenpride.esp [Version 1.01]59 bartholm.esp5A Cybiades.esp [Version 2.1]5B CybiadesDungeon.esp [Version 2.1]5C 300_Artifacts.esp5D 3_Numbers_v.1.0.esp5E Artefacts of the Ancestors.esp5F A Son's Revenge 2.0.esp60 castleofnight.esp61 ChangeinManagement.esp62 COR-Episode1 Secret of Enourk.esp63 Darbinshire Keep.esp64 DexwoodFamilySaga.esp65 DJ Markov Manor.esp66 Fort Falkenshire.esp67 GlenvarCastle.esp68 GTAesgaard.esp69 Hand of Dawn.esp6A HauntedHouse.esp6B HoarfrostCastle.esp6C ICSewerDBsanctuary.esp6D Lyn-StoriesFromTheSeaMod.esp6E Mad Mike's Crypts of Cyrodiil.esp6F Malevolent.esp70 NakedNord.esp71 Nanaelas Heartbreak.esp72 Pek_Halls_of_The_Phoenix_Order.esp73 Quest For The Elements.esp74 Raiders of Cyrodil.esp75 Ruins of Aeris Zul.esp76 Ruins of Tarnesia.esp [Version 1.0]77 Spear_of_Bitter_Mercy.esp78 sunk ships.esp79 TempleoftheFullMoon.esp7A The Ayleid Steps.esp7B The_Dragon_Citadel-6178.esp7C The_Tower_of_the_Lich_King-4492.esp7D thievery.esp7E Tomb of the Unknown Knight.esp7F Torynwyll.esp80 VHBloodlines 1.2.esp [Version 1.4]81 Village of Lily 2.0.esp82 WeatherWizard.esp83 WellspringGrove.esp84 WOTFH_1.3.esp85 za_bankmod.esp86 sir_balin_mod.esp87 Knights.esp88 The Lost Spires.esp89 TOTF.esp8A Ruin.esp [Version 2.50]8B Mighty Umbra.esp8C Ungarion1TheWelkyndSword.esp [Version 1.4]8D Blood&Mud.esp8E Lost Paladins of the Divines.esp8F Origin of the Mages Guild.esp [Version 5.1]90 The Mystery of the Dulan cult.esp91 MannimarcoComplete.esp++ FCOM_Knights.esp [Version 0.9.9]++ FCOM_MightyUmbra.esp [Version 0.9.9]92 FCOM_Blood&Mud.esp [Version 0.9.9]++ FCOM_WelkyndSwordBlood&Mud.esp [Version 0.9.9]++ FCOM_Ruin.esp [Version 0.9.9]++ FCOM_SlofsRobeTrader.esp [Version 0.9.9]93 FCOM_OMG.esp [Version 0.9.9]++ FCOM_OMGSRT.esp [Version 0.9.9]94 FCOM_DulanCult.esp [Version 0.9.9]95 Enhanced Daedric Invasion.esp++ FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9]96 Kvatch Rebuilt.esp++ Kvatch Rebuilt - OOO Compatibility.esp97 FightersGuildContracts.esp98 Natural_Vegetation_by_Max_Tael.esp99 DEJ Harvest - Flora.esp9A AutoBookPlacer_v2.esp++ Essential_Trainers-8374.esp++ Great Gate Essential NPC's.esp++ GuilesNameReplace-Scrolls.esp9B Kyoma's Journal Mod.esp [Version 2.0.5]++ Light Elven Weapons and Mithril Armor.esp++ NameReplacer-Clothing.esp++ No Quest Items.esp9C Oblivion Gate Map Marker Remover.esp [Version 1.1.0]9D P1DkeyChain.esp++ P1DkeyExtraMouseButton.esp9E RealisticForceLow.esp9F Enhanced Mercantile Progress.esp [Version 1.0a]A0 All+5AttributeModifiers.espA1 Nanite's Legendary Alchemy.espA2 Grandmaster of Alchemy.espA3 SpellDeflection.espA4 Advanced Magecraft.espA5 Multiple Enchantments.esp++ dyseso_Light_Ingred_Appar.espA6 300ft_crime_detection-7319.espA7 Adrenaline-Fuelled Combat.espA8 Locational Damage- Core.espA9 Locational Damage- Effects.espAA Locational Damage- Accurate Armour Damage.espAB Enhanced_Hand_to_hand-2329.espAC Enter The Shinobi - Coors916.espAD Better Hand to Hand.espAE No More Annoying Comments.espAF NoMerchantBarterChatter.esp++ [GFX]_Initial_Glow-all.esp++ [GFX]_Initial_Glow-self.esp++ [GFX]_Initial_Glow-creatures.esp++ Real Lava v1.2.esp++ Mart's Monster Mod - Resized Races.esp [Version 3.6Beta2]B0 Willful Resistance.esp [Version 2.0]B1 Bashed Patch, 0.espB2 Streamline 3.1.esp++ Pretty Elves.esp++ Burns.esp++ MerchantsBuyYourClutter 1.1.esp++ JewelryEnchantmentFixes.esp++ EyjaFaceFixed.esp++ NoHelms.esp++ More Lockpicks.esp++ arrow_speed.esp++ Weightless_Arrows-9515.esp++ Mart's Monster Mod - Diverse NPC faces.esp++ OBF 2-Handed Weapon Fix.esp++ Weightless_Repair_Hammers-7731.espB3 Dwemer Dungeon v2.4.esp++ better lights.esp++ OBF Doubled Ranged Magic Speed.espB4 Advanced Fletching.esp++ OBF Fathis Aren Fix.esp++ Better Torches.espB5 300_White Stallion 4_1.espB6 AC_ModM701.espB7 AddisHeadhunterMod EV.espB8 AdenseEpicModBU1.espB9 CyrodiilsLastHope.espBA DarkReign_The Discovery.esp++ Unlimited Torches.espBB TolawaylAyleidCity_Quest.espBC The_Lost_Temple_2-3004.espBD VeridiusInvestigations.espBE RightingtheWrongs.espBF Adventurers_1.0.espC0 Angelic Alliance.espC1 Water Nymphs.espC2 WoodNymph.espC3 Alchemical Formulas - Basic Equipment.espC4 300_Caldera.esp++ BeautifulJensine.esp++ WellspringGroveZahrashaBook.esp++ OBF Clutter Fix.esp++ BetterCoins.espC5 Tumbderdon.espC6 The SilverDragonArmorQuest.espC7 The_Naked_Elf-3229.espC8 Annoying messages begone!.espC9 Platinum Armor and Weapons.espCA Cherydinhal Murder quest v2.0.espCB Polearms.espCC Sagerbliv RareItems v20.espCD AutoSheath.espCE OBF Marksman Fix.espCF AyleidTreasury.espD0 Bazoras tomb.espD1 bloodscorncastle.espD2 FCOM_NewItemsTemplate.esp [Version 0.9.4]D3 Ramy Monster.espD4 Harvest[Containers] - Havok Crates Add-on.espD5 OBF Bandit Fix.espD6 OBF Creature Fix.espD7 Tamrielic_Ingredients.espD8 Ruins of Nalcarum.espD9 JaySuSHarmonyIslandModV11.espDA Restore_Health_Enchantment-8830.espDB Julianos Priory.espDC Master-Crafting-1.0-Beta-MMM.espDD Netherworld01.espDE NoObsoleteEnemies.espDF Oblivion Gate Markers.espE0 Pirates Grave V1.1.espE1 BXX Island of Arennis.espE2 Damage Text v2.esp++ Sagerbliv Weapons v20.espE3 Salmo The Baker v2.0.esp [Version 2.06]E4 RegionalBounty.espE5 Ring of the Assassin.espE6 Prequel01.espE7 ABloodyNight.espE8 BookQuest.espE9 Drekin's Keep 2.3.espEA Race Alduran.espEB BXX Blue Flame.espEC Evantal's Dual Wielding.espED EnchantmentRemoval.espEE Harvest[Containers] - Flat-Top Barrels Add-on.espEF GalerionTrueUnarmored-v20.espF0 Labyrinth.espF1 Legends Baleful Eye.espF2 Life_Translated-2681.esp++ OBF Quest Item Fix.esp++ Andrews_No_Quest_Items-6729.espF3 Welkynd_Transformation-9485.esp++ OBF Enchant Fix.espF4 PotR.esp++ OBF Daedra Fix.esp++ Annoying fan.esp++ nomoreflicker.esp++ Hands And Feet.esp++ Lyn-BiggerBearsAndBoars.esp++ OMP-NewClasses.esp++ biger_trolls_and_ogres-2604.espF5 BoneMaster.esp++ Health_Spell_Cost-2088.espF6 Quest Award Leveling_v1_6.esp++ dbpoisonapple.espF7 SewerExpansion-Bravil.espF8 SewerExpansion-Cheydinhal.esp++ Loadies_vol_01.esp++ Adoring Fan Respawn Disabler v100.esp [Version 1.00]++ Shadow's Horse Wander Fix v1.2.esp++ master_essentials.esp++ Bandits to Brigands.esp++ Goblin shaman overhaul.esp++ Duke Patricks - BASIC Script Effect Silencer.esp++ Essential_Unicorn-3157.espF9 Absolutely_Sexy_Jensine.esp++ Potion Sorter v1.0 + Potions Recolored v0.2.1.espFA SM Hand Combat.esp [Version 0.5]FB WolfPacks.esp++ Weightless Ring of Silence.esp++ Less Weightless Items.esp++ Slow Arena Combatants.esp++ Respawning SI Amber & Madness Ore.espFC 2367-1.0-Borderless Cyrodiil-TESSource.espFD Wondrous_Inventory_v091.esp++ Unlimited_Adventures_v1.3.esp++ The_Student_Mod-3069.esp++ No_More_Quest_Items-4810.esp Link to comment Share on other sites More sharing options...
MrCooper2006 Posted September 11, 2008 Share Posted September 11, 2008 Good idea Shadow, this way you can "Ctrl+F" the load orders to find the mod you're looking for and where it should be. --- Im at work at the moment so I will edit this post later and add the load order. --- Anyway the order I have I wouldnt say is perfect or completely crash free but hey, it starts a new game with no problems and everything is active and working perfectly, so I would say its a "Working Load Order" Hopefully more people will add to this as it should bring the number of repeated posts about what goes where etc. (Load Order coming soon) Link to comment Share on other sites More sharing options...
Shadowcran Posted September 11, 2008 Author Share Posted September 11, 2008 That's why I specified 'what works for you". Not everyone's tastes are the same. I don't expect everyone to follow a formulated order, but to have a good idea of what load orders should look like. I know I borrowed quite a bit of mod info off of other's posted Load orders. I'd see it and go "I wonder what that does?" All the load orders were unintentional, meaning they weren't there to serve as an example, but for others to try and find faults with them. Also, my load order reflects a wierd tendency to find as many bashed patch mergeables as possible. THere's 103 in mine so far. It's sort of a project I'm doing for myself, to see just how far I can go with it. I know there's noone else who has compiled a list of all the mergeables. I've even thought about creating packages of them for others to DL, but I'll have to reapply for membership here again when I've the extra money. Mine also has another wierd tendency. I experiment to see if the mods do just what they're supposed to. For instance, I recently changed "more books teach" to "The_Student_Mod". Why? More books teach seldom wants to work, a fact I should have recalled from months ago. I'm now trying the other out to see if it's more reliable. I've also entered a sort of agreement with Random007 to try and find all those "unknown" mods not included in the FCOM helper f_order_list. How can 1 man keep up with all these mods when there is probably over 18, 000 in existence? Link to comment Share on other sites More sharing options...
arnoldvsthegooch Posted September 11, 2008 Share Posted September 11, 2008 Excellent working Load Order: http://jlspain1.googlepages.com/loadorder For some strange reason and if anyone can tell me I'd appreciate it, I'm getting alot of random crashes when I install Unique Landscapes and the patches. When I deactivate all of them, game runs fine. It happens at exterior loading locations. Link to comment Share on other sites More sharing options...
arnoldvsthegooch Posted September 11, 2008 Share Posted September 11, 2008 That's why I specified 'what works for you". Not everyone's tastes are the same. I don't expect everyone to follow a formulated order, but to have a good idea of what load orders should look like. I know I borrowed quite a bit of mod info off of other's posted Load orders. I'd see it and go "I wonder what that does?" All the load orders were unintentional, meaning they weren't there to serve as an example, but for others to try and find faults with them. Also, my load order reflects a wierd tendency to find as many bashed patch mergeables as possible. THere's 103 in mine so far. It's sort of a project I'm doing for myself, to see just how far I can go with it. I know there's noone else who has compiled a list of all the mergeables. I've even thought about creating packages of them for others to DL, but I'll have to reapply for membership here again when I've the extra money. Mine also has another wierd tendency. I experiment to see if the mods do just what they're supposed to. For instance, I recently changed "more books teach" to "The_Student_Mod". Why? More books teach seldom wants to work, a fact I should have recalled from months ago. I'm now trying the other out to see if it's more reliable. I've also entered a sort of agreement with Random007 to try and find all those "unknown" mods not included in the FCOM helper f_order_list. How can 1 man keep up with all these mods when there is probably over 18, 000 in existence? Is there currently a thread for MODS not listed in FCOM helper? I would like to assist anyone working on this. I have many what I call good MODS that aren't included. I modify the f_order file myself. One of the things that annoy me about FCOM helper is it doesn't recognize some of the "alternate" esp files. Like I prefer the "closed mouth version of the Corean MOD, but FCOM helper only recognizes the original version. So if there is an active thread, I would like to participate. Thanks. Link to comment Share on other sites More sharing options...
Shadowcran Posted September 11, 2008 Author Share Posted September 11, 2008 There's just so many that aren't included in the FCOm list. Why? there's far too many mods out there. It's too daunting a task for one guy to compile them all. I'm trying to see about helping the guy out. Link to comment Share on other sites More sharing options...
yanazake Posted October 3, 2009 Share Posted October 3, 2009 I saw the biig load order, and damn, I've already messed up just because I use Robert's Female Bodies... Any list with this mod? Link to comment Share on other sites More sharing options...
dezdimona Posted October 3, 2009 Share Posted October 3, 2009 I saw the biig load order, and damn, I've already messed up just because I use Robert's Female Bodies... Any list with this mod?body mods are meshes and textures only,shouldn't have a bearing on load order unless you screwwup royally. Link to comment Share on other sites More sharing options...
SavageArtistry Posted October 3, 2009 Share Posted October 3, 2009 I haven't made it all the way through another game yet since losing all my data in that hard drive crash back in July, but so far this is what I have running. I tend not to use the large overhaul mods myself. Oblivion.esm Kvatch Rebuilt.esm Toaster Says Share v3.esm No psychic guards v1.2.esp Reznod_Mannequin.esp Less Creepy Guild Porters.esp DecoratorAssistant with OBSE v1.1.esp DLCShiveringIsles.esp DLCHorseArmor.esp Vampire Ashes.esp Slof's Extra Horses.esp Slof's Horses Essential.esp White Tower v0.8.esp Slof's Black Unicorn.esp Bag of Holding.esp paranoiahouse.esp Akatosh Mount By Saiden Storm.esp Benirus Lair.esp CTAddPose_v_1.esp kikaiAS-SheogorathRT-sep.esp Better Redguard v2.esp No More Annoying Merchant Comments - Combined.esp DecoratorAssistant Unlock for OBSE version.esp VampireCountsGift.esp MannimarcoRevisited.esp 1SB_VampireHaven.esp Not a Bedroll.esp Kvatch Rebuilt.esp {DB} Shivering Isles Housing.esp Sack of Pants.esp ArmamentariumStaffs.esp Companion Postal Service.esp Alternative Start by Robert Evrae.esp spirit_ic_cottage2.0.esp TJBVitharnBase.esp VampireSightToggle.esp sr_spell_deletion.esp Maigret's Vampire Bats.esp Classic Books.esp M.O.E. - Realistic Prices, Realistic Weights, No Quest Items.esp boethia custom race.esp XiaNewAmuletsV1.esp WSLRedone.esp Holy Cathedral.esp HoarfrostCastle.esp KendelfordAvon.esp AutoBookPlacer.esp JazzJRKhajiitfeets.esp Steel Helm Replacer.esp GrayFoxOutfit.esp Knights.esp Knights_fem.esp MaleBodyReplacerV4.esp Slof's Oblivion Robe Trader.esp TFF_Clothing_SI.esp TFF_Armor_Base.esp TFF_Clothing_Base.esp TFF_Races_Base.esp Tona Anchorite Outfit.esp Adele_blackSwanBoutique.esp Natural_Weather_by_Max_Tael.esp Natural_Vegetation_by_Max_Tael.esp Natural_Habitat_by_Max_Tael.esp Natural_Water_by_Max_Tael.esp PMGSPP2.esp AddMapMarkers.esp nVidia Black Screen Fix.esp JEWLERY.esp <-- merged esp of several accessories type mods Septim Makeover - MHE.esp <-- unreleased personal mod Unholy Cathedral.esp ScriptEffectSubduer.esp MHE v2 - Personal.esp <-- my cosmetic mod, personal version Custom Store.esp <-- merged esp of numerous armors/weapons VampireBloodVials.esp <-- personal edit of an existing mod called Blood Wine Link to comment Share on other sites More sharing options...
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