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Weird problem with Vortex and unwanted mods


wolldecke

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Hi guys,

 

I got a problem which I can't really explain to myself:

Today, Vortex did ask to update itself. Cool. Clicked "okay".

Started playing New Vegas with all of my current mods untouched by me and suddenly I got new gun sounds I never had before. Okay, strange. Played on with Boone as companion and suddenly, I got a new visualization of his spotter perk, exactly like in this https://www.nexusmods.com/newvegas/mods/39420/ mod, despite never having installed it.

To sum it up: Played NV for a good 40 hours with mods, Vortex does an update and suddenly I got mods I didn't install.

 

I also checked my installed mods of course. There are no mods that should cause this behaviour or include the new gun sounds or the enhanced spotter perk. Please check the screenshot of the mods I used. Maybe I'm wrong. Or turning crazy.

Nevertheless I want the vanilla sounds and boone's perk with vanilla visualization back.

 

Any help?

 

Cheers!

 

 

 

Edited by wolldecke
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There's nothing in that list I can see that would change your sounds, or boone perk

 

I can't see your plugin list, but did you make sure to do the Merged Patch for WMX per the instructions on the mod page?



***Automatic Merged Patch Creation***

- This is strongly recommended as standard practice when using mods for FNV (especially a lot of mods at the same time), as it may improve compatibility between mods you may be using (including - but not limited to - WMX). If using more than one add-on for WMX at the same time (this includes compatibility patches), creating an automatic merged patch is even MORE important (assuming you want everything to work correctly).

- Download FNVEdit (http://newvegas.nexusmods.com/mods/34703) to create the 'merged patch'. This should be done after you have installed and activated all the mods you wish to play the game with (and have configured your load order using a mod manager tool). This is how to do it:

- Run FNVEdit, and a list of all the plugins in your Steam\steamapps\common\fallout new vegas\Data\ directory will come up, listed as per your load order. By default, the plugins you have activated in the New Vegas Launcher or in a mod manager tool will have ticks next to them. This is what you want, so just click 'OK'.

- Once FNVEdit has finished loading, right-click somewhere in the panel on the left that lists your activated plugins, and select 'Create Merged Patch' from the context menu. (Note that this may be under the 'Other' sub-menu, depending on which version of FNVEdit you have.)

- Enter a name for the patch into the window that pops up (any name you like), and click on 'OK'.

- Once FNVEdit has finished generating the patch (it creates a new .esp file with the name you entered), which should only take a few seconds, close FNVEdit. Click 'OK' on the window that pops up to save the Merged Patch that was generated.

- Finally, make sure the Merged Patch esp is loading after all your other plugins (which it should already be, by default), and activate it using the New Vegas Launcher or a mod manager tool.

- If you ever uninstall plugins, update existing plugins, or install new ones, deactivate and delete the Merged Patch, and then follow these instructions again to create a new one.

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Yes I did. But I found the solution. It was NVEC causing the problems. I had it all the time. I have no clue why it activated these features all of a sudden. You can lock or delete the thread if you want. Thank you very much!

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Yes I did. But I found the solution. It was NVEC causing the problems. I had it all the time. I have no clue why it activated these features all of a sudden. You can lock or delete the thread if you want. Thank you very much!

 

 

Oh right, yea, that mod has a TON of stuff in it, I stopped using it for the same reason.

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