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HD Everything: A List of Texture Mods to Upgrade Everything


Evarin

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I started this list in the Mod Request folder, but figured it has grown suitably long enough that I can post it here and see if I cannot get some feedback. Namely, I am looking to use NMC's work as the bedrock of this FO3 HD remake. This list attempts to put together the mods which upgrade everything that NMC does not. What I am looking for is suggestions to add to this list, or alternate suggestions that are believed to be superior to the ones I suggest. To be clear, I am NOT looking to make 1 mod out of all these mods, rather to assemble a list that once installed brings the game fully into High-Def.

 

Here is NMC on the subject of what was/wasn't covered. "This mod replaces Terrain, trees, interiors/ exteriors, vehicles and most furniture with high resolution (200-400%) real-life photograph-based equivalents. This replaces ALL my previous graphics packs for FO3- you can still use them if you prefer them, however this mod already includes those mods, along with revisions, improvements and optimizations. Does not replace: Weapons, armour, clothing, small clutter objects, Sky or NPC's, and *some* furniture (a lot has been changed!) and other elements I felt did not need replacing.(This was mainly to keep memory-usage down and keep performance optimal) "

 

I'd love to get a mod/list together to cover EVERYTHING that NMC does not. Lets get this whole game in HD, shall we? If you see an area where I don't list, or think a mod that covers an area I mentioned does it better, PLEASE POST!

Overall Graphical Enhancements:

http://fallout3.nexu....com/mods/12056 - NMC's signature mod. A must have unless you use an alternate.

http://fallout3.nexu...s.com/mods/6341 - This is Fallout 3 Redesigned. It will bring NPCs up to speed graphically.

http://fallout3.nexu....com/mods/17743 - This mod makes a BIG difference in my opinion. It makes the far-off distance look much, much better.

http://fallout3.nexu...s.com/mods/3793 - This mod seems to cover much of what NMC does, but also includes the DLCs. I haven't played with it yet, but it is modular, so I will likely only install the DLC pack updates.

Compilation Clutter/Furniture Enhancements:

http://fallout3.nexu...s.com/mods/8498 - This mod deals with a LOT of the clutter in the game, but likely overwrites much of NMCs work. It's up to you to see what you prefer.

http://fallout3.nexu...s.com/mods/6894 - A collection of clutter fixes. This might be a great way to fix a lot of textures NMC missed.

 

Weapon Texture Enhancements:

http://fallout3.nexusmods.com/mods/481 - This mod looks to cover most of the vanilla guns. Just be careful to NOT overwrite anything by FWE or EVE. I haven't tested whether or not this works with WMK. I am hoping it does.

http://fallout3.nexu....com/mods/11684 - XCaliber makes ammo and bullets pretty, though may conflict with some mods in terms of balance.

http://fallout3.nexu...s.com/mods/8340 - EVE. Pretty much a must-have. Enhances energy weapons in many ways, including gameplay so balance accordingly.

MMM-Compatible Monster Reskins

http://fallout3.nexu....com/mods/14964 - A mutant overhaul that has patched for DLC and MMM.

 

Non-Item Texture Enhancements:

http://fallout3.nexusmods.com/mods/101 - This will bring blood related images up to speed.

http://fallout3.nexusmods.com/mods/8302 - Though there are many...many pipboy reskins, this keeps the vanilla look while updating the pipboy graphically.

http://fallout3.nexu....com/mods/16364 - This mod updates the texture for terminals, but not the actual lettering, just the graphics of the computer as you read the screen.

http://fallout3.nexusmods.com/mods/442 - A lot of mods seem to cover sky replacements. This one keeps it simple with just 1 night sky.

http://fallout3.nexusmods.com/mods/538 - Upgrades the Moon.

http://fallout3.nexu...s.com/mods/5748 - Turns Dogmeat into a German Shepard which looks a bit better than vanilla.

http://fallout3.nexu....com/mods/17784 - Improves the load screens.

http://fallout3.nexu....com/mods/16898 - Graphical upgrade to the map.

http://fallout3.nexu....com/mods/17115 - This mod "cleans up" FO3 by removing a dust filter and select bits of debris.

Individual Item Upgrades:

http://fallout3.nexusmods.com/mods/626 - This mod gives booze a facelift. I don't think i'll get this one though as I don't think it will play nice with FWE.

http://fallout3.nexu...s.com/mods/3876 - Better skill books. Install looks straight forward.

http://fallout3.nexusmods.com/mods/591 - Better Ciggarettes, though the install looks tricky so be careful.

http://fallout3.nexusmods.com/mods/5553 - This mod covers pre-war books, though it may make it difficult to determine between intact and ruined books.

http://fallout3.nexu...s.com/mods/1779 - This mod improves pre-war money. I suggest the Dirty and burnt version.

http://fallout3.nexu...s.com/mods/3394 - Fixes historical documents in one segment of the game.

http://fallout3.nexu...s.com/mods/3682 - Makes Lunchboxes look MUCH better.

http://fallout3.nexu...s.com/mods/3194 - Fixes sandbags. MNC did do Sandbags but these look better IMO.

http://fallout3.nexu...s.com/mods/1689 - First Aid boxes look better.

http://fallout3.nexu....com/mods/16940 - Retextured body parts and what not.

http://fallout3.nexu....com/mods/16927 - Improves remaining body parts.

http://fallout3.nexu....com/mods/16809 - Improves upon empty nuka-cola bottles.

http://fallout3.nexu....com/mods/15960 - Chems and meds retextures.

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A few questions I could really use answered:

 

1. Does FWE improve any textures? Should I list it? How about FOOK? I know FOOK upgrades item appearances but I don't use it. Can someone spell out what it improves upon graphically?

2. Creatures...I use MMM so I shy away from using HD retextures of creatures. Is there a problem with trying to do so? If you know of a texture swap that works fine with MMM please let me know.

 

Also note that i'm trying to keep these textures in-genre, meaning I avoided texture packs that switch images for ones like coke cans or duracell batteries. Any and all feedback is welcome. I'm looking to make this list as definitive as possible.

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http://fallout3.nexusmods.com/mods/626 - This mod gives booze a facelift. I don't think i'll get this one though as I don't think it will play nice with FWE.

I can't see how this would conflict with FWE. It's just a texture replacer. Should work just fine with FWE.

 

1. Does FWE improve any textures? Should I list it? How about FOOK? I know FOOK upgrades item appearances but I don't use it. Can someone spell out what it improves upon graphically?

No, I would not list either of them. The main focus of both mods is to overhaul and/or improve gameplay, not the improvement of textures.

 

2. Creatures...I use MMM so I shy away from using HD retextures of creatures. Is there a problem with trying to do so? If you know of a texture swap that works fine with MMM please let me know.

Hmmm the first creature mod that comes to mind is FEV Horror SuperMutants

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2. Creatures...I use MMM so I shy away from using HD retextures of creatures. Is there a problem with trying to do so? If you know of a texture swap that works fine with MMM please let me know.

 

A texture replacer for creatures that was tailored to work with MMM would be so incredibly awesome. I can't stand those blurry low-res textures. I could retexture myself, but creatures is really not my strong side. :(

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FOOK actually contains quite a few graphical updates. The awesome blood texture mod comes with FOOK, as well as reskins for quite a few pieces of clutter that NMC missed. I didn't install FOOK, but when going through and installing other mods I notice they are listed as being included.

 

Wow. That FEV mod looks GREAT! I will definitely add it to its own unique section of monster reskins that play nice with MMM.

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  • 3 weeks later...

Thanks for this awesome list.. I already got most of them but it seems I missed quite a few insane looking textures :)

You might also want to look at Nexus member Weijiesen's modlist. He put up a few armor retextures for BOS, Outcasts, Enclave, etc, plus some weapons and a Mothership Zeta DLC retextured pack.

 

Also I have one question. The 'FEV Horror Supermutants' look amazing, but their not as high quality as Mart's Mutant Mod's textures. However, I found that Weijiesen made some HQ textures for the FEV Horror Supermutants but lost them since megaupload, where he uploaded them, went offline.

I'm looking for someone who knows where to get this pack online, or someone who managed to download this HQ pack and is willing to redistribute them on the Nexus or may want to contact me to get this done.

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