yzerman19 Posted August 4, 2012 Share Posted August 4, 2012 What is the maximum size a dungeon mod could be made...as in how many levels? That would be great to see a 10 level dungeon get made! Link to comment Share on other sites More sharing options...
gsmanners Posted August 4, 2012 Share Posted August 4, 2012 I think the limit is how much you can stand to navmesh before you want to smash your computer with a hammer. :thumbsup: But seriously, there's no real limit. It's basically just how much you can imagine and have time to work on. Link to comment Share on other sites More sharing options...
scrivener07 Posted August 5, 2012 Share Posted August 5, 2012 over 9000.. The amount of levels is basically unlimited but you are limited on how large and how much stuff can be in a single interior space. So breaking large dungeons into many 'levels' would be the way to go. Link to comment Share on other sites More sharing options...
Ironman5000 Posted August 5, 2012 Share Posted August 5, 2012 Keeping a steady balance between size and the amount of special effects is important, such as limiting the number of animated objects especially mist under Moveable Static. Shadow-casting lights should be used sparingly too so you don't get a large drop in fps. Link to comment Share on other sites More sharing options...
gsmanners Posted August 5, 2012 Share Posted August 5, 2012 Even the no shadow lights should be use sparingly. I didn't appreciate it at first, but you get a much better looking room with just one or two lights than you do with five or six. And your game will run a lot smoother with fewer lights. Link to comment Share on other sites More sharing options...
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