AlexZander40 Posted March 21, 2019 Share Posted March 21, 2019 I installed Firemoth Expanded and so far the mod is working nicely. When I place a container in the Main Hall, all is good in the Main Hall. I save the plugin and get it back in previous spot in the load order. Load up the game and go to the Master Chambers, this is where my issue comes up. A book shelf, the bed and a chest of drawers have disappeared. When working with the plugin I am only adding a container to the Main Hall, I did not mod the Master Chambers or even bring it up in the Construction Set. When I reload the plugin in the CS, those missing furniture pieces are showing as being there. Why or how would a few furniture pieces go missing from the Master Chambers when loading up a save game. Edit: Okay I tried loading up my personal modding plugin with Firemoth Expanded, setting my mod as Active. Placed the container, saved and loaded up the game. My container is there in the Main Hall and none of the furniture is missing in the Master Chambers. So I will use this work around for now. Link to comment Share on other sites More sharing options...
ZWolol Posted March 23, 2019 Share Posted March 23, 2019 You are warned about this when you start the game.If you load a save, and the plugin is changed, then errors may occur. All objects in the cells have a sequence number. When adding / removing an item, the editor assigns them new numbers.These numbers may not coincide with the numbers in the preservation and some objects may disappear or double. Link to comment Share on other sites More sharing options...
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