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Secret Door


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Hi all, this is my first post here. I have been learning creation kit for a bit now and almost finished the first secret player bunker mod.

I have one problem that I can't seem to figure out.

 

I hope someone will help me with this as it is the final piece of the mod.

 

I want to add the secret door object, the "door" that looks like a wall but slides to two sides when triggered. It's the same one found at the FourLeafClover factory revealing the secret chemlab. There the door is triggered by tripwire and a terminal. I checked the settings and am able to replicate that. However I don't want to do that.

 

What I want is for the secret wall to open when clicking on it.

 

There is a mod put there that adds secret doors like this to the workshop but its not on nexus so I cant open it in CK and look. But that does tell me it should be simple to do.

 

Can someone please explain to me what i'm missing and how to get this door to work?

 

Thank you so much in advance.

 

p.s. I want this to work on pc, xbox AND ps4 so no new scripts can be added.

Edited by MaxFrost83
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Hm... Is the hidden door from marowskis chem lab classified as "Activator"? If so, you should be able to extract that door from the meshes.b2a and import it as a "Door"-object.

 

I will try that thank you. I hope this works as I've been at it for two weeks now.

 

I looked under activators and only found on activator called secretdoor. The question is how to I link that to the door?

Edited by MaxFrost83
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