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Creation Kit Crashing possible solution


Rustle32

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I think the reason the CK is crashing so much is due to the loose file mods and scripts insert which are loading with the CK.

 

I've been having problems with the Creation Kit crashing while working on mods, until I came up with the idea of using a virgin version of the Skyrim Folder to run the CK. Since then I've only had one crash, and that was probably due to my own stupidity.

 

To create a virgin folder, I renamed my current Skyrim Folder, then uninstalled Skyrim and the CK. The I reinstalled Skyrim and the CK and changed this new folder to Skyrim Backup 1.7 (or whatever the version is of the game). Then I copied and pasted the Backup folder into the Steamapps/Common folder and renamed the copy as Skyrim. I use this version only for the CK and for testing, never for playing the game. Once done using the CK, I copy my .esp and related files to the original game Skyrim folder, rename the one I used for the CK as Skyrim CK, then change the name of the original folder back to Skyrim so I can play the game.

 

I'm not 100% sure this will solve all the crashing problems, but by removing the variables of those loose files helps the CK run smoother.

 

Yeah, it's a PITA but limiting the crashes makes my modding experience less frustrating.

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I was having crashes whenever I attached a Script to a new Quest.

 

I googled and the outcome from a few people (I wish I could give them credit) was to open CK and immediately save it to create a new .esp, then create the Quest without adding Scripts, save the Quest and then edit that newly created Quest and add the Script.

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