insanecrazy Posted September 22, 2008 Share Posted September 22, 2008 hi guys, I am trying to create a mod which casts a spell on your target when you hit it with unarmed combat and i want this spell beeing binded to some piece of armor. Is it possible to create such stuff? Link to comment Share on other sites More sharing options...
tcwleblanc Posted September 22, 2008 Share Posted September 22, 2008 i would imagine it would be an enchantment of sorts. it has to be possible because enchanted weapons do just that :) (not sure how you would go about it though, hopefully one of the other members can help you with that) Link to comment Share on other sites More sharing options...
nosisab Posted September 22, 2008 Share Posted September 22, 2008 That was possible in Morrowind and led to uber-powered items, so it was abolished in Oblivion. Armors and jewels can only have constant effects as normal. Something like what you want may be possible in scripted effects, yet it's not something you can activate the same way you could do in Morrowind. Link to comment Share on other sites More sharing options...
Khet Posted September 22, 2008 Share Posted September 22, 2008 Yep, they tried to fix it in Oblivion but I believe that using a scripted effect will bypass their horrible failsafe so to speak. Just script an armor to do certain frost damage on a hit or whatever you want and it should work. Link to comment Share on other sites More sharing options...
insanecrazy Posted September 22, 2008 Author Share Posted September 22, 2008 i've tried using a script effect, but it still does not work, since i don't know how to get your targets ID when hit unarmed. Link to comment Share on other sites More sharing options...
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