Dimitian Posted April 19, 2019 Share Posted April 19, 2019 I recall that load order needs to be specific for some mods, and that LOOT doesn't always get this right. Could anyone point out where I'm going wrong? 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 JSwords.esm 7 7 moonpath.esm 8 8 RaceCompatibility.esm 9 9 Ket_ARMONIZER_v2.esm 10 a MagicDuelReborn.esm 11 b HighResTexturePack01.esp 12 c HighResTexturePack02.esp 13 d HighResTexturePack03.esp 14 e ArmorCustomization.esp 15 f ancientnordheroarmor.esp 16 10 Zaestryon Punching Frenzy Dawnguard EN.esp 17 11 RLO - Interiors.esp 18 12 cleaner_castlevolkihar3.esp 19 13 geasseye.esp 20 14 SkyUI.esp 21 15 ESO Nord Weapons.esp 22 16 KhopeshSwordBronze.esp 23 17 unenchantedDLCclothes.esp 24 18 CultistCosistancy.esp 25 19 mancika_templarset.esp 26 1a AHZmoreHUD.esp 27 1b Summermyst - Enchantments of Skyrim.esp 28 1c Wintermyst - Enchantments of Skyrim.esp 29 1d Rebirth Monster.esp 30 1e Glowing Vampire Eyes.esp 31 1f Beasts of Tamriel.esp 32 20 RLO - Exteriors.esp 33 21 Red Eagle Reborn.esp 34 22 spawners_weightless_books.esp 35 23 Ghosu - Auriel.esp 36 24 ImperialEliteGreatsword.esp 37 25 DivineCloaks.esp 38 26 Better Vampires.esp 39 27 CinematicFireFX.esp 40 28 Hothtrooper44_ArmorCompilation.esp 41 29 Thieves Guild Requirements.esp 42 2a AllBooksHavePerks.esp 43 2b spawners_weightless_books_nodlc.esp 44 2c Artifact Disenchanting.esp 45 2d Better Red Eagle's Bane.esp 46 2e Immersive Weapons.esp 47 2f SilverswordUpgrade.esp 48 30 Ket_WEAPONIZER.esp 49 31 PrvtI_HeavyArmory.esp 50 32 WeaponsOf3E.esp 51 33 SkallagrimsArmory.esp 52 34 TheChoiceIsYours.esp 53 35 Goodstormcloaks.esp 54 36 Inigo.esp Cloaks.esp 55 37 Ket_ARMONIZER_LListsNPC.esp 56 38 YourOwnSkyrim.esp 57 39 StavesofSkyrim.esp 58 3a moonpath_questdata.esp 59 3b BloodMagicSpellPackNoPerks.esp 60 3c DawnguardArsenal.esp 61 3d DaedricCloaks.esp 62 3e konahrik_accoutrements.esp 63 3f SofiaFollower.esp 64 40 Wereboar.esp 65 41 Vigilant.esp 66 42 Vigilant Voiced.esp 67 43 mihailslenderman.esp 68 44 Recorder Follower Base.esp 69 45 zerofollower.esp 70 46 BatTravel.esp 71 47 Imperial Legate Armor.esp 72 48 HangedTraitor.esp 73 49 Dwemerious.esp 74 4a ForgottenCity.esp 75 4b RDVDE1.esp 76 4c Artifact Disenchanting - Dawnguard.esp 77 4d Rray_WarrensRoom.esp 78 4e Glowtastic.esp 79 4f isilNarsil.esp 80 50 The Paarthurnax Dilemma.esp 81 51 Falmerious.esp 82 52 konahrik_accoutrements_db.esp 83 53 BoundArmors.esp 84 54 Equippable Tomes.esp 85 55 PaladinArtifactsAndArmor.esp 86 56 Weresharks.esp 87 57 ExcaliburSword.esp 88 58 Brevi_MoonlightTales.esp 89 59 Nordic Wanderer.esp 90 5a DeepShipwreck3.esp 91 5b Equipping Overhaul.esp 92 5c WarKnightChaos.esp 93 5d darth vader in skyrim.esp 94 5e Imaginator BETA.esp 95 5f GiftsOfAkatosh.esp 96 60 Ace Blood Magic.esp 97 61 ForgottenMagic_Redone.esp 98 62 Dunmeri Leaf Sword.esp 99 63 Viper'sTongue.esp 100 64 UD3_Enchant.esp 101 65 ShadowSpellPackage.esp 102 66 EnchantmentPower.esp 103 67 StaffEnchanting.esp 104 68 Shock weapons disintegrate with perk.esp 105 69 Artifact Disenchanting - Dragonborn.esp 106 6a DeadlySpellImpacts.esp 107 6b Marriable Serana.esp 108 6c Lemina Mortis Follower.esp 109 6d ORI - HarkonSword.esp 110 6e DragonRessurection.esp 111 6f vampire lord enemy test.esp 112 70 Saeri_AetherialCrown.esp 113 71 IridumEyes2.0.esp 114 72 LoksEyes.esp 115 73 LeftHandRings_1stPersonView.esp 116 74 Glowing Eyes.esp 117 75 Marriable Serana HF.esp 118 76 RLO - Effects.esp 119 77 RLO - Illuminated Spells.esp 120 78 RaceCompatibilityUSKPOverride.esp 121 79 AetheriumSwordsnArmor.esp 122 7a Equippable Tomes - ICoW Arcanaeum.esp 123 7b infinityblade.esp 124 7c ancientprieststaff.esp 125 7d Silverupgrade2.esp 126 7e Ancient_Nord_Overlord.esp 127 7f Armour_of_Yngol.esp 128 80 MessiasVampireArmorRoyalRetexture.esp 129 81 DCR_KingCrusaderArmor.esp 130 82 Ebony Mage Armor.esp 131 83 EbonyMailNE.esp 132 84 HeavyFalmerShield.esp 133 85 GuyFawkesMaskStandalone.esp 134 86 ICRA.esp 135 87 Hothtrooper44_Armor_Ecksstra.esp 136 88 LessStupidShields.esp 137 89 GR123 Cleric Chainmail Robes.esp 138 8a PKNordicSpellweaver.esp 139 8b Pauldrons_Greaves_Base_File.esp 140 8c Perfect Legionnaire - Troops Re-equipment.esp 141 8d ReshapedGlassHelmet.esp 142 8e Sithmask.esp 143 8f Fancy Witch Outfit.esp 144 90 TMasks-JudgmentDay.esp 145 91 Tribunal Maskes by Zairaam.esp 146 92 El_WayfarersCoat.esp 147 93 Blindfolds_of_Skyrim.esp 148 94 Broad_Hat.esp 149 95 Cloaks - Dawnguard.esp 150 96 Faction Crossbows.esp 151 97 Colored Collars.esp 152 98 Additional Children Clothes.esp 153 99 ExpandedJewelryCrafting.esp 154 9a LeftHandRings - Dawnguard.esp 155 9b LeftHandRings.esp 156 9c LindsRobesPack01.esp 157 9d MageBooks.esp 158 9e Playable Bandages.esp 159 9f manny_eyeglasses.esp 160 a0 RevenantNecroRobes.esp 161 a1 Scarves! Skyrim Edition!.esp 162 a2 Tonas Oblivion Scarves.esp 163 a3 legendarymasque.esp 164 a4 VelvetRobesandCloaks.esp 165 a5 ORM-Arvak.esp 166 a6 Supreme Storms.esp 167 a7 VampireLordSerana.esp 168 a8 RealisticHumanoidMovementSpeed.esp 169 a9 faster vanilla horses.esp 170 aa Savage Wolves - Fox Fix.esp 171 ab FNIS.esp 172 ac FNISspells.esp 173 ad Ustengrav gate removal.esp 174 ae ChrisRichardz Anime Eyes.esp 175 af Comprehensive Sleeves Pack.esp 176 b0 DVA - Dynamic Vampire Appearance.esp 177 b1 PC Head Tracking - MCM.esp 178 b2 PC Head Tracking - Patch.esp 179 b3 SilencedPrisoners.esp 180 b4 TakeNotes.esp 181 b5 Aesthetic Appeal - Daedric Dragonscale Equivalent Armor Clothing Shields - Vanilla_Dawnguard_Dragonborn.esp 182 b6 Chesko_WearableLantern.esp 183 b7 SpellChoice_Basic.esp 184 b8 Alternate Start - Live Another Life.esp 185 b9 Alternate Start -- New Beginnings.esp Link to comment Share on other sites More sharing options...
Shadeybladey Posted April 19, 2019 Share Posted April 19, 2019 Generally, all the mods you use have to be for the version of Skyrim you are running. CTD on startup is also often to do with a reference to a mod that you no longer have. That ESO Nord weapons - that is meant for Skyrim, not Elder Scrolls Online? :) Link to comment Share on other sites More sharing options...
Dimitian Posted April 20, 2019 Author Share Posted April 20, 2019 (edited) No, ESO is just the name of the mod. Edited April 20, 2019 by Dimitian Link to comment Share on other sites More sharing options...
Giirbot Posted May 4, 2019 Share Posted May 4, 2019 (edited) okay bud, lemme see if i cant try helping u out, i had a problem similar to what you described, if your skyrim is crashing right after the beth logo plays, then ur in the same boat as i waslemme set up a key for you: 1. go into your plugins menu 2. disable all plugins and launch skyrimif it works then proceed to 3, if it doesn't skip to 8 3. enable the top half of your plugins and launch skyrimif it works without crashing proceed to 4, if it doesn't skip to 5 4. disable the top half and enable the bottom half, then launchif it works you have a mod on 1 half conflicting with 1 or more on the other, if it doesn't proceed to 5 5. of the half that didn't work split that one into 2 smaller halves (quarters) enable the top quarter and disable the bottom then launchif the top quarter works proceed to 6, if it doesn't skip to 6 now try the bottom quarter and launchif it works same as in 3, if it doesn't proceed to 7 7. continue this pattern into 8ths, 16ths etc. until the sections become small enough to manage 1 by 1if you eventually fnd the problem child mod, get rid of it, if you don't proceed to 8 8. cry Edited May 4, 2019 by Giirbot Link to comment Share on other sites More sharing options...
Giirbot Posted May 4, 2019 Share Posted May 4, 2019 okay bud, lemme see if i cant try helping u out, i had a problem similar to what you described, if your skyrim is crashing right after the beth logo plays, then ur in the same boat as i waslemme set up a key for you: 1. go into your plugins menu 2. disable all plugins and launch skyrimif it works then proceed to 3, if it doesn't skip to 8 3. enable the top half of your plugins and launch skyrimif it works without crashing proceed to 4, if it doesn't skip to 5 4. disable the top half and enable the bottom half, then launchif it works you have a mod on 1 half conflicting with 1 or more on the other, if it doesn't proceed to 5 5. of the half that didn't work split that one into 2 smaller halves (quarters) enable the top quarter and disable the bottom then launchif the top quarter works proceed to 6, if it doesn't skip to 7 6 now try the bottom quarter and launchif it works same as in 3, if it doesn't proceed to 7 7. continue this pattern into 8ths, 16ths etc. until the sections become small enough to manage 1 by 1if you eventually fnd the problem child mod, get rid of it, if you don't proceed to 8 8. cry Link to comment Share on other sites More sharing options...
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