3aq Posted May 8, 2019 Share Posted May 8, 2019 so I am trying to compile some fnis scripts-- but realized I am not able to due to first character of the string being a number (which is required); would anyone happen to know of a way to know of a way to allow it to compile/ ignore the numbers as first characters? without numbers (but then would be ignoring scripts for a multitude of animations) with numbers as first character in variable Link to comment Share on other sites More sharing options...
3aq Posted May 8, 2019 Author Share Posted May 8, 2019 hmmm there should be no issue renaming the property is there...? :huh: Link to comment Share on other sites More sharing options...
Evangela Posted May 8, 2019 Share Posted May 8, 2019 Property names cannot start with a numerical value. Link to comment Share on other sites More sharing options...
fore Posted May 8, 2019 Share Posted May 8, 2019 so I am trying to compile some fnis scripts-- but realized I am not able to due to first character of the string being a number (which is required); would anyone happen to know of a way to know of a way to allow it to compile/ ignore the numbers as first characters? You are always free to name variables to your liking. In the FNIS doc examples I'm using an underscore "_" as first character in your case. :) Link to comment Share on other sites More sharing options...
3aq Posted May 9, 2019 Author Share Posted May 9, 2019 (edited) @rasikko in ck u can compile when first letter is number funnily enough but then I would encounter worse problems (having to deal with ck related problems) Edited May 9, 2019 by 3aq Link to comment Share on other sites More sharing options...
Evangela Posted May 9, 2019 Share Posted May 9, 2019 It wont let me do it, I get the same error. Link to comment Share on other sites More sharing options...
3aq Posted May 9, 2019 Author Share Posted May 9, 2019 very strange, I was able to do through ck... but then I would encounter not being able to extend to referencealias/quest/etc etc because the pscs isn't getting detected. Link to comment Share on other sites More sharing options...
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