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Dawngaurd, bug? or bad luck?


abisha

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hi all.

i got Dawngaurd, but i been playing for like 4 hours now.

but i notice i not have a single Melee Fatality yet, so is it lowered? or is their a Bug in 1 of the mods i using?.

I not experience anything not working ether, and i got Magic fatalities

so i not entire sure what's going on.

 

Installed Mods In load order.

 

ApachiiHair

Armored-Horses

BetterQuestObjectives *no idea what this do again*

Boundweapons *my own mod i made, basically a few extra bound weapons*

Cloaks

DaggerCraft

DandelionArmor

DuelCastingEffectivness

FS_Angelsinskyrim

FS EveningStar

Guild Duelist Armor

Hoarders Home V3

JewelCraft

R18Pn *Argent Iron Armor* Astaroth Suit* Leere Armor

RiverSideLodge

SliverLight armor

Utopolyst's Item Sorting

VampireOverHaul *before Dawngaurd was released or was planed*

Water Get Wet *no makes your char getting water drops, nothing more* :thumbsup:

Water

wkyddUnlockingspell

Riverwood Enhanced Plugin

JSwords

Nicos Raven Sword

Dawngaurd

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abisha, hi, if you're saying that enemies you've encountered in Dawnguard are too easy,

unchallenging, and you do not seem to be taking combat damage; then,

i would suspect you may have have overpowered your player/followers with modded gear/weaponry that

you may have further added unbalanced high level enchantments/tempering.

Maybe your player/followers also have too many skill perks and high stats.

 

You're also running Vampire Overhaul by Sann - http://skyrim.nexusmods.com/mods/11487

which may be messing up Dawnguard's leveling and systems, i'm just guessing lol.

In addition you've got Dual Casting Effectiveness by WheresMyPocket - http://skyrim.nexusmods.com/mods/772

which increases the damage multiplier of dual casting from 2.2 to 3.0.

 

Just a suggestion, get rid of these kinds of mods and overpowered gear,

the game is more fun without them.

Maybe i do not understand what you mean by 'Melee or Magic Fatality', if these are kill cinematics i

think Bethesda has been trying to reduce these from being triggered so often.

Edited by xlcr
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ofcourse right after posting this, i got a blade fatality.

think they lowered the chance of getting it,

 

Anyway without the OP mods, i really not get pass some quests.

i have hugh trouble with 2 Handers, they almost single hit kill me, and those Boss Mage man, the hell.

and that's only at Adapt Level mode.

Edited by abisha
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Can always try out the dance of death mod I think its called that you can tweak the killmoves settings with it. works for both melee and magic

I notice the melee triggers more often if you stun the target with some shouts like a fus for example then doing a power attack right after

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