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Vortex Not Liking Directory Junctions


Verdigo

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Do us a favor and peak in your staging folder.

Do you see folders or archives with types of rar, zip, etc?

Staging folder should not have any archives in it.

Downloads folder should contain only archives.

 

It has folders and archives in it. When I changed the staging folder location in settings it moved the contents of both the staging folder and download folder into the location of the new staging folder.

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This is absolutely about Vortex. I'm not using the default hard-links method of installing, deploying and enabling mods. That would be wonky putting hardlinks inside a directory junction. I'm using the experimental physically moving of files deployment method.

You're wrong about that.

The move deployment method is also only intended to work within the same drive because it works by renaming the files, not physically moving them. Otherwise the deployment

process would be excruciatingly slow.

Move deployment is only intended as a fallback for the handful of people who have the game on a fat32 drive which doesn't support hard links.

And it's marked "experimental" for a reason...

 

When you create a Directory Junction Vortex should not be able to tell what drive the target files are REALLY on as long as it's pointing to F:. Vortex and the mod staging are all on F:. Vortex should be deploying to F: and the filesystem takes care of moving it to C: but it does not. Again it shouldn't know the difference with a junction. I've used them for years with countless programs and this is a first that doesn't work with them.

 

You're talking to a Window guru here.

Vortex is absolutely able to tell what drive the target files really are on, you seem to have misconceptions about what a directory junction is.

Moving a file within one partition and moving a file between two partitions are significantly different operations, one takes milliseconds one can take minutes.

Of course we can tell the difference.

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