Cloudchaser Posted August 26, 2012 Share Posted August 26, 2012 I've always read that a dungeon (and all its loot and creatures) sets its level based upon your level when first entering the dungeon. At least in some cases, I'd like to change this -- is there a console command or perhaps a mod that would alter the rules so that when a dungeon resets after being cleared, it resets its level based on your current level and not the level you were when you first entered? I feel like any time I enter a dungeon at a lower level, I'm narrowing down my late-game options. (I posted this on the Bethsoft forums and didn't get any help, so I'm trying here!) Link to comment Share on other sites More sharing options...
SFBryan18 Posted August 26, 2012 Share Posted August 26, 2012 What you would have to do is remove the level restrictions from the leveled lists in the creation kit. Link to comment Share on other sites More sharing options...
Cloudchaser Posted August 26, 2012 Author Share Posted August 26, 2012 Is this something that I'd have to do and leave in permanently, or could I make a mod that does this, run the game with it and let it do its thing then save, and then remove the mod? I'm concerned that making a fairly universal change like that to the game would alter the long-term play more than I intended. Link to comment Share on other sites More sharing options...
Rastafariel Posted August 27, 2012 Share Posted August 27, 2012 This is an awesome concept... Id love to see it moded... That said dont mods like monster overhaul do this to an extent? Link to comment Share on other sites More sharing options...
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