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Nth Pet Peeve


Adipose

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Mod looks good, no seeming conflict or requirements specified, download goes smoothly, fight my way through several beasts and hostile homo saps to reach her, rescue her from several hostiles, then note that she looks as advertised except for the fact that she has bright mauve hair. Log out, go to the mod sight, read back through the description and in the notes on recommended at the bottom a very large hair mod is listed...not requited mind you, just listed. Oh good, I get to load up my comp with yet another memory hungry mod that's probably going to cause play problems at some point. Modders, please, please be very clear as to what's required and what's not. I truly do appreciate all the work modders do, however, presentation sometimes needs more work. Apologies for any offense, but it really is a two way street.

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Mod looks good, no seeming conflict or requirements specified, download goes smoothly, fight my way through several beasts and hostile homo saps to reach her, rescue her from several hostiles, then note that she looks as advertised except for the fact that she has bright mauve hair. Log out, go to the mod sight, read back through the description and in the notes on recommended at the bottom a very large hair mod is listed...not requited mind you, just listed. Oh good, I get to load up my comp with yet another memory hungry mod that's probably going to cause play problems at some point. Modders, please, please be very clear as to what's required and what's not. I truly do appreciate all the work modders do, however, presentation sometimes needs more work. Apologies for any offense, but it really is a two way street.

 

Did you click on that REQUIRED section that's on every Description page?

 

 

Requirements.jpg

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ROFLMAO!! Much as I'm tempted to wax snarky at this point, I'll just say: "Yes, I checked '"Requirements"'. HDT and XPMSE are all that're required. Mod is advertised as Standalone and other needed contributions are listed under '"Credits"'. That kind of listing, in a Standalone, usually indicates items used to create or display the mod and, normally, aren't required to run the mod. Not true in this case. Further, the author clearly specified the facility with which the mod works with AFT. Not so oh doubting one. Attempts to run the mod with AFT are met with a message that says something about missing script parameters and raises the question of a mod conflict. Much as I was inclined to go through all my mods in an attempt to find the culprit I decided to delete the follower mod. Frankly, I think the modder, who is pretty good and has several on the Nexus, may've dropped the ball this time. This is the first time in just about forever, that I've downloaded a mod that won't run with AFT, particularly as the modder clearly specified the desirability of AFT with this mod. Okay, finished writing. Have a wonderful day in Bitland."

 

It is possible, though unlikely in this case, that there's some little quirk in my comp that causes it to not like the mod. It's old and a bit odd at times. I've got nearly a hundred running with Skyrim at this stage and they're all fine. I've had as many as 250 up and running in the past.

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ROFLMAO!! Much as I'm tempted to wax snarky at this point, I'll just say: "Yes, I checked '"Requirements"'. HDT and XPMSE are all that're required. Mod is advertised as Standalone and other needed contributions are listed under '"Credits"'. That kind of listing, in a Standalone, usually indicates items used to create or display the mod and, normally, aren't required to run the mod. Not true in this case. Further, the author clearly specified the facility with which the mod works with AFT. Not so oh doubting one. Attempts to run the mod with AFT are met with a message that says something about missing script parameters and raises the question of a mod conflict. Much as I was inclined to go through all my mods in an attempt to find the culprit I decided to delete the follower mod. Frankly, I think the modder, who is pretty good and has several on the Nexus, may've dropped the ball this time. This is the first time in just about forever, that I've downloaded a mod that won't run with AFT, particularly as the modder clearly specified the desirability of AFT with this mod. Okay, finished writing. Have a wonderful day in Bitland."

 

It is possible, though unlikely in this case, that there's some little quirk in my comp that causes it to not like the mod. It's old and a bit odd at times. I've got nearly a hundred running with Skyrim at this stage and they're all fine. I've had as many as 250 up and running in the past.

 

Well nice to see my attempt at help was met with hostility.

 

Bye.

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Not an attempt to be hostile, it's just that I've logged over ten thousand real time hours on Skyrim and, though I do get in a hurry on occasion and overlook areas like requirements, it's rare. I'm an old hand in the true sense of the word...at least as far as game play is concerned. It's what I do instead of sitting at a table and playing Solitaire like my father did. Besides, it's a whole lot cheaper than shooting matches, fishing trips, or vacations in the mountains.

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