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Its YOUR Mod


sambeevors

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I am requesting a mod to replace the character creation screen (must be compatible with Character Creation Overhaul Mod)when I'm changing my characters looks I hate the fact you have to drag the bar across and end up missing some of the changes i'm after I would prefer that you could either click on arrows either side one at a time or something that makes it easier to see all the different option I have for creating my character.
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Well, I do already have some mod ideas in other forum topics, but I suppose I can repost them here. Here's a pair of swords of my own imagining, I cannot take full credit for their design as they are modified versions of illustrations found on the Hero Machine at http://www.heromachine.com/heromachine-3-lab/ . I'd be super appreciative if you'd make 'em for me.

 

Excessor Longsword

 

Base Stats

Damage: 68

Weight: 12

Value: 800

Smithing Recipe: 1 quicksilver ingot, 1 steel ingot

 

Excessor Prime Greatsword

 

Base Stats

Damage: 72

Weight: 20

Value: 920

Smithing Recipe: 2 quicksilver ingots, 1 steel ingot

 

Both can be upgraded with a single quicksilver ingot.

Edited by MasamuneZenith
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Assassination into Body Drag:

 

So, the basic idea is to have your character hold the body of a recently assassinated NPC up so that you can move the body out of other NPC's line of sight, in a more stealthy and immersive way. Would be excellent to see this mod created!

 

The graphical idea would be after you slit their throat, you have one hand around their waste and one around their mouth/neck so that you appear to be dragging them away.

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Thank ye gods who created this topic for people like me who simply lack the required attention span for modding. Anyways, I have two requests; one simple, one a little more unique.

 

FIRSTLY: I'd really love and endorse the bejeesus out of a retexture/recolor for the metallic armors in the game to make them have a more realistic metal sheen, and if it's not TOO much to ask at this point, to also change their hues so that wearing non-matching armor looks better. I don't really mean for armours that are specifically designed to be colored (ebony, orcish, glass, etc), but rather for the "steel based" armors, such as steel plate, imperial, banded iron, and so on.

 

SECONDMOST: WERE-CROCS. I think this may be possible by stretching argonian or dragon textures over the werewolf skeleton, but what do I really know about modding :P I think it would be so badass for my Argonian to be able to change into a lumbering reptillian berserker, the whole reptiles-turn-into-wolves thing just doesn't really seem... appropriate.... to me. He could have all kinds of badass poisoned based attacks and abilities. Reptillian regeneration? Poisoned claws? AOE fear thingies? YOU KNOW IT WOULD BE F**KING COOL.

Edited by RextheRobot
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These are other more general ideas I've had, don't even know if they're possible but figured I may as well ask:

 

-- Attacking while jumping. Maybe even some falling attacks for all the Dark Souls fans 8)

 

-- Attacking while swimming

 

-- Lock-On or auto-targeting of some form, possibly as a castable spell?t

 

-- A "mark enemy" type spell which would apply the detect life/dead effect to a specific enemy on target, allowing you track enemy movement after making a sneak attack.

 

-- A grappling hook similar to Link's hookshot or Scorpion's spear that allows the player to pull an enemy from a distance, with some kind of visual weapon representation- spell, item, or otherwise

 

-- WRASSLIN! Plenty of the killmove animations are WWE worthy, it seems plausible that you could take those and make them performable, damaging attacks. Perhaps they could damage both health and stamina?

 

-- Items breaking when you whack them with your weapons, or blowing to flaming bits when magicked. This would be especially badass if it could be expanded to include the ability to, say, snap an enemies sword in two with your big motherf**cking warhammer as he feebly attempts to block :D

 

-- An expanded unarmed repetoire. I've seen a mod for "martial arts", but that only adds two kicks that get old pretty fast, and it keeps the same boring vanilla punches. It would be pretty damn satisfying to backfist that smug Draugr Deathlord right in the temple after getting disarmed with another stupid zombie shout....

 

-- Make your characters from other files into follower NPCs. This one seems like a pretty far-off request but still... They wouldn't even have to be voiced or anything, it would just be awesome to be able to duel one of my own characters.

 

-- Give Argonians a different voice for Shouts. They use the Nord voice as is... pretty ridiculous on Beth's part. I think either the orc or khajit shout would work fine really.

 

Sorry to make a billion different requests! I hope you find the time for at least one of them! :)

Edited by RextheRobot
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Well, I've been looking for a way to mess with my skeleton and meshes to adjust body shape. To be honest i doubt i was anywhere close to where i needed to be, to make any changes haha. I noticed in the Better bodies mod (http://skyrim.nexusmods.com/mods/2488#content) that he'd included a bodybuilder option in it. The option seems to allow the weight slider in-game to exceed its usual limit. Although the mod itself took global effect (Npcs had big muscles as well) which is fine, but it seems to just be the arms. Is it possible to make something that would make the character in general "thicker/more square/wider than long" instead of triangular? (Wide at the shoulders/upper-arm, and progressively skinnier as it reaches the midsection, atop stick legs and thighs.) I agree with the anatomy of it all... I just don't prefer it.

 

If it's not a smaller project, then disregard it, and thanks for looking anyways. : ) - Good luck with the requests.

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