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Creation Kit Help (Compiling Scripts)


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Hello. I'm currently attempting what must be the most impossible task known to man: getting CK to compile scripts. I know about the whole source/scripts-scripts/source thing and neither seems to work. I've been trying to get it to run through Notepad++, and this is the result:

C:\Program Files\Notepad++>cd
C:\Program Files\Notepad++

C:\Program Files\Notepad++>"C:\Games\Steam\steamapps\common\Skyrim Special Edition\Papyrus Compiler\PapyrusCompiler"  -f="TESV_Papyrus_Flags.flg" -i="C:\Games\Steam\steamapps\common\Skyrim Special Edition\Papyrus Compiler\..\Data\Source\Scripts" -o="C:\Games\Steam\steamapps\common\Skyrim Special Edition\Papyrus Compiler\..\Data\Source\scripts"
Starting 1 compile threads for 1 files...
Compiling "-f=TESV_Papyrus_Flags.flg"...
<unknown>(0,0): unable to locate script -f=TESV_Papyrus_Flags.flg
No output generated for -f=TESV_Papyrus_Flags.flg, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on -f=TESV_Papyrus_Flags.flg

C:\Program Files\Notepad++>pause
Press any key to continue . . .

I am desperate. If no one knows what to do, I NEED a step-by-step explanation on how to make this work from the start. I am using Mod Organizer 2.

Edited by Yutzwagon
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Hello. I'm currently attempting what must be the most impossible task known to man: getting CK to compile scripts. I know about the whole source/scripts-scripts/source thing and neither seems to work. I've been trying to get it to run through Notepad++, and this is the result:

C:\Program Files\Notepad++>cd
C:\Program Files\Notepad++

C:\Program Files\Notepad++>"C:\Games\Steam\steamapps\common\Skyrim Special Edition\Papyrus Compiler\PapyrusCompiler"  -f="TESV_Papyrus_Flags.flg" -i="C:\Games\Steam\steamapps\common\Skyrim Special Edition\Papyrus Compiler\..\Data\Source\Scripts" -o="C:\Games\Steam\steamapps\common\Skyrim Special Edition\Papyrus Compiler\..\Data\Source\scripts"
Starting 1 compile threads for 1 files...
Compiling "-f=TESV_Papyrus_Flags.flg"...
<unknown>(0,0): unable to locate script -f=TESV_Papyrus_Flags.flg
No output generated for -f=TESV_Papyrus_Flags.flg, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on -f=TESV_Papyrus_Flags.flg

C:\Program Files\Notepad++>pause
Press any key to continue . . .

I am desperate. If no one knows what to do, I NEED a step-by-step explanation on how to make this work from the start. I am using Mod Organizer 2.

Hmmm... Looks like you got something missing there. You tried to reinstall ck and try to compile a simple script?

 

Or as IT crowd says "Have you tried turning on and off again?"

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Tried it. Got this message in editor from Notepad++:

 

"Starting 1 compile threads for 1 files...
Compiling "LAoSBowofShadowsScript"...
C:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\LAoSBowofShadowsScript.psc(0,0): error while attempting to read script LAoSBowofShadowsScript: The process cannot access the file 'C:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\LAoSBowofShadowsScript.psc' because it is being used by another process.
No output generated for LAoSBowofShadowsScript, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on LAoSBowofShadowsScript"

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I found out that last message was LITERALLY what was written in my script files for some reason... I replaced them, but now I get this when I recompile:

"Starting 1 compile threads for 1 files...
Compiling "LAoSBowofShadowsScript"...
C:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\LAoSBowofShadowsScript.psc(2,0): missing EOF at '('
No output generated for LAoSBowofShadowsScript, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on LAoSBowofShadowsScript"

 

*Edit* Found the problem. There was a stray set of parentheses with nothing around them. Everything seems to be working now.

Edited by Yutzwagon
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I found out that last message was LITERALLY what was written in my script files for some reason... I replaced them, but now I get this when I recompile:

"Starting 1 compile threads for 1 files...

Compiling "LAoSBowofShadowsScript"...

C:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\LAoSBowofShadowsScript.psc(2,0): missing EOF at '('

No output generated for LAoSBowofShadowsScript, compilation failed.

 

Batch compile of 1 files finished. 0 succeeded, 1 failed.

Failed on LAoSBowofShadowsScript"

 

*Edit* Found the problem. There was a stray set of parentheses with nothing around them. Everything seems to be working now.

Nice!

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  • 1 month later...

Tried it. Got this message in editor from Notepad++:

 

"Starting 1 compile threads for 1 files...

Compiling "LAoSBowofShadowsScript"...

C:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\LAoSBowofShadowsScript.psc(0,0): error while attempting to read script LAoSBowofShadowsScript: The process cannot access the file 'C:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\LAoSBowofShadowsScript.psc' because it is being used by another process.

No output generated for LAoSBowofShadowsScript, compilation failed.

 

Batch compile of 1 files finished. 0 succeeded, 1 failed.

Failed on LAoSBowofShadowsScript"

 

Tried it. Got this message in editor from Notepad++:

 

"Starting 1 compile threads for 1 files...

Compiling "LAoSBowofShadowsScript"...

C:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\LAoSBowofShadowsScript.psc(0,0): error while attempting to read script LAoSBowofShadowsScript: The process cannot access the file 'C:\Games\Steam\steamapps\common\Skyrim Special Edition\Data\Source\Scripts\LAoSBowofShadowsScript.psc' because it is being used by another process.

No output generated for LAoSBowofShadowsScript, compilation failed.

 

Batch compile of 1 files finished. 0 succeeded, 1 failed.

Failed on LAoSBowofShadowsScript"

 

I have this exact problem - what did you do to resolve this issue before the parenthesis issue ?

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  • 4 weeks later...

I'm not sure if you're still looking for solutions to compile in N++... but.. I did FINALLY manage to successfully install papyrus plugin for, open/view/change/create...and finally compile! It was a nightmare from it's November-start! It's a pretty lengthy process to type out, but I'd be happy to if you're still looking for help.

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  • 2 months later...

I'm having a compile issue too in the CK right now also..

 

I'm not sure if you're still looking for solutions to compile in N++... but.. I did FINALLY manage to successfully install papyrus plugin for, open/view/change/create...and finally compile! It was a nightmare from it's November-start! It's a pretty lengthy process to type out, but I'd be happy to if you're still looking for help.

 

Thanks alot for the tip about that Notepad ++ plugin Punkn!!! The more tools to try to use, the better the chance for success.

 

Edit: Ugh, I see what you meant about "it was a nightmare" comment. I guess my N++ is too new for that plugin cause it only crashes my N++ (v7.7.1) now.

 

Apparently there's another way, use the text editor Atom, with it's papyrus packages. I got the language package installed, but haven't got the build/compile package working on it either yet.

Edited by c0ax599
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  • 5 months later...

Hi, in this link it says how to configure notepad ++ but the instructions are for fo4, can someone tell me what it would be like for skyrim, I have been days in this with no results.

https://www.creationkit.com/index.php?title=Notepad%2B%2B_Setup

That is the setup for Skyrim legendary edition and not FO4. It would be the same for SSE just change the directory structures accordingly.

 

For the curious this is the page outlining the setup for FO4: https://www.creationkit.com/fallout4/index.php?title=Notepad%2B%2B

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