LordAltrath Posted June 18, 2019 Share Posted June 18, 2019 (edited) This issue just popped out of nowhere (I have a heavily modded game but never encountered issues) and now some enemies specifically undead ones don't attack me unless i start the fight, I checked and wilderness animals are hostile, goblins in mines are hostile, heck even a bat in an ayleid ruin is hostile while zombies and ghosts in the same ruin aren't, I went to these very same locations before and the undead enemies were hostile, Help Edited June 18, 2019 by LordAltrath Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted June 18, 2019 Share Posted June 18, 2019 (edited) Did it happen after you installed a (bunch of) mod(s)? I suppose one of your mods makes you a member of the undeads faction. Edited June 19, 2019 by Oblivionaddicted Link to comment Share on other sites More sharing options...
Striker879 Posted June 18, 2019 Share Posted June 18, 2019 There was something similar in the Maskar's Oblivion Overhaul mod comments recently (as in within the last month or so) that turned out to be caused by a mod (don't recall the particulars). Link to comment Share on other sites More sharing options...
LordAltrath Posted June 19, 2019 Author Share Posted June 19, 2019 No I didn't do anything to my load order, it just seemed to have come out of nowhere, is there a way to check for the faction or just the mod that causes this without disabling them one by one? i've got just around 240 mods and really don't want to go through this again Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted June 19, 2019 Share Posted June 19, 2019 You can probably check if you're inside the undead factions through FormIDFinder. There's also a possibility you have a mod which makes the undead faction friendly towards the player's faction. To cjheck it out you should edit the undead faction by making it no longer hidden to the player to start. Play only leaving enabled the mod where you altered the undead faction to see if you're inside and then look for conflicts using ObMM. Link to comment Share on other sites More sharing options...
LordAltrath Posted June 20, 2019 Author Share Posted June 20, 2019 Ok so i used formid finder, indeed a mod; fearsome magicka was adding me to factions: xx06EC16, xx06EC15, xx06EC14, xx06EC13, xx06EC12 and one of them was shared with a ghost i test (these factions are evil and hidden). Thing is i disabled fearsome magicka and the ghost still doesn't attack and with fearsome magicka disabled whenever i try to use formid finder again on myself the game crashes. This is really confusing Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted June 20, 2019 Share Posted June 20, 2019 If the formID's of the factions start with 00 they're all part of the vanilla game, in which case you'd better use codes to retire from these factions. Link to comment Share on other sites More sharing options...
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