wildbeaver Posted June 20, 2019 Share Posted June 20, 2019 How would one go about it? When I add a new ralchemy recipe in an xml the game doesn't recognise it. I can add it to my inventory via console but it will not show up in the alchemy tab, even though it has all the ingredients specified ( every other recipe works fine and is consumed automatically ). I'm thinking it may have something to do with localization_key entry? Has anyone done something similar? Link to comment Share on other sites More sharing options...
Partoutatix Posted June 20, 2019 Share Posted June 20, 2019 (edited) There's the alchemy recipe item (piece of paper you can see in a shop/chest) and there's the associated recipe itself which you can see in your alchemy tab (which you get when you automatically read a recipe item you obtained). My guess is you probably have a typo (upper/lower case mismatch) in the item name ("Recipe for XYZ") so it doesn't link to the recipe. See Craft Alchemical Bases v1.2 for an example. Edited June 20, 2019 by Partoutatix Link to comment Share on other sites More sharing options...
wildbeaver Posted June 20, 2019 Author Share Posted June 20, 2019 (edited) thank you very much, I can't believe I've overlooked this mod after trying to find a template for 2 days. edit : it was most likely an additional, unnecessary item tag, everything works fine now. Edited June 20, 2019 by wildbeaver Link to comment Share on other sites More sharing options...
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