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Quest Bugs & Lack of Cross-Quest Consequences are ruining the game for me!


GamerRick

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I am on my second player now. The only mod I am using so far for bug fixes is YUP. I have looked at the others

 

The good news is that I have only had 1 CTD in weeks of playing. So, all the NVSE plugins are working well.

 

The bad news is the quest bugs are ruining it for me. In my first character I just went with the flow and didn't encounter many bugs. My second character includes a few changes but is primarily to see what HardCore mode adds.

 

Right now I encountered several bugs trying to do the quest to tame or destroy the Great Khans. It's as if you have to specific things in a specific sequence or you break the quest and lose the dialog options that would allow it to continue. For example, I found that with a high enough Speech skill I can get Karl to expose his real thoughts to the Khans, which has the same result as showing the leader Karl's journal. However, it gets stuck there, even if I get the journal, I can not longer do anything to get the other Khan to agree to switch.

 

Then I tried a scenario where I just kill all of them myself. Nothing happened, as if the quest wasn't even designed with that as a possibility. WTF?

 

Then I get the quest to bring Cass to the Van Graffs at the same time I find the evidence Cass needs about the Van Graffs and Crimson Caravan conspiracy. So, being totally stuck here, I decide to just improvise. I lead her there, tell him I will have a problem if he kills her, and then kill them all when the shooting starts. There is no way Cass can survive it, and it is a really hard fight for me too.

 

Sucks that I had to lead her there and couldn't say anything to her about it. Why couldn't I tell her and choose the option where we go avenge it instead of going to the NCR? No clue.

 

EDIT#1 - Forgot to mention that later I got the NCR quest to kill or frame the Van Graffs for killing Pacer (of the Kings). I didn't bother to try and frame dead people.:

 

However, after killing all the Van Graffs, no one else even acknowledges that they are gone now. WTF? It's as if that was not an option.

 

Then there's the thing with killing Mr. House. The legion doesn't like it, and the quest that says the NCR is watching me and may go against me remains active. Does installing Yes Man and the platinum chip void my killing him? I guess Caesar thinks so but the NCR doesn't care either way.

 

In conclusion, I know there is a add-on to YUP I can install or go with other bug fix mods, but I would have no idea what bugs would get fixes and which aren't. I saw a mod where someone fixes the issue with Cass / Van Gruff after it was too late to go back and try it that way.

 

Any ideas of what I should try next?

Edited by GamerRick
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For the Khans, if I remember correctly you need to speak to Papa Khan first. Once the dialog is triggered, then you can go and mercilessly slay every last one of them. There's a certain number of them that you have to kill for the game to register that you wiped them all out. It's not quite all of them but it's close.

 

Check the FNV wikis for details on all of the quest bugs. There's usually a workaround listed.

 

If you want to complete the game's main quest, at some point you have to pick a side. It's like Highlander. In the end, there can be only one. As you go further and further down the various branches, at some point each branch will lock you out of the other branches. If you kill Mr. House and install Yes Man, keeping New Vegas independent goes against the NCR's goal of taking control of New Vegas for itself. That's why the NCR will stop working with you if you follow the Yes Man branch and that's why the NCR is saying that they could still go against you. That's not a bug. That's the way the game is designed to work.

 

The NCR may not immediately react to you working with Yes Man, but keep in mind that they consider New Vegas crucial to their expansion eastward. New Vegas is the most powerful settlement in the area and has by far the most resources in the area. The NCR's main focus is expansion, and if you stand in their way, eventually you become a problem for them. So yes, they do care what you do in New Vegas.

 

Every faction wants to control New Vegas in the end, so at some point, whichever faction you choose will prevent you from remaining completely friendly with all other factions. The Yes Man branch gives you the most control over exactly how friendly or unfriendly you are towards other factions.

 

NPCs will react to a lot of quests. If you wipe out the Fiends, people will comment on Motor Runner's death. I don't recall if anyone comments on the Van Graffs or not. Keep in mind that the Van Graffs are a powerful family from New Reno. Even if you kill all of the Van Graffs in New Vegas, you haven't even come close to wiping out the Van Graffs or even weakening them much overall.

 

Cass is buggy, and all of the quests related to her are a bit buggy. If you learn how to mod and take a look at Cass's dialog, it's the biggest freaking jumbled convoluted spaghetti mess in the entire game. One of the reasons that there are so few Cass mods in the game is that her dialog is such a jumbled mess that it's almost impossible to get her to say anything you want her to say. She's usually off in some bizarre dialog branch and won't get back to anywhere reasonable where you'd expect to be able to add dialog, and if you know anything at all about setting up dialog, there's no reason for it to be that way. At one point I thought about reworking her entire dialog just to make it easier to mod her, but then I realized that I really don't like Cass very much and didn't feel like putting that kind of effort into it.

 

For what it's worth, the other companion quests are significantly less buggy.

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Thanks for the reply. I was ranting and not very clear at it.

 

Having to read the Wiki and/or doing the quests in a specific way ruins the whole RPG element of the game, as does the fact that its seems as though they (Obsidiam) never even considered the implications of how some things effect others. And no one else has tried to address many of these these issues either. I was at first impressed by the complexity of the choices in this game, and now starting to see it as a convoluted mess.

 

I was expecting New Vegas to be less buggy and more polished than FO3. Or, since so many people left FO3 for FNV, I was expecting it to be better bug fixed.

 

This is the first Beth game I have played that doesn't have a single best unofficial patch that most people use. I am a modder and could attempt to remedy some of the bugs I have encountered, but, like you and others, don't feel it would be worth the effort to do so at this point.

 

What I am looking for are some answers:

 

  1. Is there a better bug fixer than YUP? What about Mission Mojave - Ultimate Edition?
  2. What about Project New Vegas? Do they fix some of these issues with their changes?

I am actually thinking of trying DUST or TTW FO3 next, but I want to play this character to the end this time.

 

Thanks for any insights and suggestions you have!

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