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Import collision (full of holes\flips polygons)


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I`am using "Nif Plugin for 3ds Max 2015-2018" for 3ds Max 2015 (on 2018 same problem) and cant correct import\export model collision. After import default meshes i have flips polygons\full of holes meshe:


if export, then in game collision dont work in holes (can fall through).

why this happened and what i am doing wrong?

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