IntenseMute Posted June 30, 2019 Share Posted June 30, 2019 I did a mistake, it will happen again. Let me update the mod. Link to comment Share on other sites More sharing options...
virginharvester Posted June 30, 2019 Author Share Posted June 30, 2019 I did a mistake, it will happen again. Let me update the mod.if you go too far from exit door(when the script triggered),like bridge in prime (near that palced mine) the items (ammunition box) still get red mark,i think the script trigger need additional trigger,like run every 30 seconds or so Link to comment Share on other sites More sharing options...
IntenseMute Posted June 30, 2019 Share Posted June 30, 2019 I did a mistake, it will happen again. Let me update the mod.if you go too far from exit door(when the script triggered),like bridge in prime (near that palced mine) the items (ammunition box) still get red mark,i think the script trigger need additional trigger,like run every 30 seconds or so Test the new download for me: https://www.nexusmods.com/newvegas/mods/67213 Link to comment Share on other sites More sharing options...
virginharvester Posted June 30, 2019 Author Share Posted June 30, 2019 I did a mistake, it will happen again. Let me update the mod.if you go too far from exit door(when the script triggered),like bridge in prime (near that palced mine) the items (ammunition box) still get red mark,i think the script trigger need additional trigger,like run every 30 seconds or so Test the new download for me: https://www.nexusmods.com/newvegas/mods/67213this thing works, thanks for your effort,i will give you next report on the "posts" section in your mod page,anyway do you plan to port it to FO3, oldrim, SSE, FO4? Link to comment Share on other sites More sharing options...
IntenseMute Posted June 30, 2019 Share Posted June 30, 2019 I only have Fallout 3, and it doesn't have many functions like New Vegas does so the port would be inferior to this one. Link to comment Share on other sites More sharing options...
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