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Project Nevada Cybernetic implants standalone mod


Swordsguy2010

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Try this:

 

Open the console and click on the container. Then type:

 

removeallitems player 1 1

 

This should move all of the items to your inventory without displaying any messages.

 

The weapon and ammo containers don't seem to be affected by this head explosion thing, its just the armour container oddly enough. the MOMENT the container appears under your feet and you turn off the console ~ your head explodes. and if the container is too close to the player the container will be overlapped by the characters clickable area and you couldn't click on the container because it will only register you clicking on your character, you know while the console is turned on that is, so thats not going to work.

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  • 5 months later...

I'm extracting Cyberware from Project Nevada into a standalone mod.

PN permissions allow modifications, so I don't see why would anyone stink about it.

 

Eagerly waiting and Eddorsul many thanks for taking this on you!!

 

PS: Please include a TTW variant if possible.

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