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auto consume consumables


virginharvester

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It does not do that currently, but I can add this feature.

thank for your hardwork,

i really uncomfortable with the misunderstood ,

thanks again

 

I made the mod because I liked the idea so don't worry about it.

Also just uploaded Auto Consume v1.0.1

If you wanted just the food/drinks/radaway feature and nothing else then your ini file should look like this:

 

 

[Health]
bAuto_Consume_Healing_Powder=0
bAuto_Consume_Bitter_Drink=0
bAuto_Consume_Stimpak=0
bAuto_Consume_Super_Stimpak=0
bAuto_Consume_Foods_And_Drinks=1
	;DESCRIPTION: Enable/Disable the different health restoring items that are affected by auto consume
	;NOTE: If "bAuto_Consume_Foods_And_Drinks" is enabled, it will adhere to the following INI options: "bAvoid_Negative_Effects" and "sBanned_Items"

iDesired_Health_Percent=100
	;DESCRIPTION: Auto consume will not heal above the percentage of health listed above
	;OPTIONS: 0 to 100

[FoodAndDrink]
bAuto_Consume_Hunger=0
bAuto_Consume_Dehydration=0
	;DESCRIPTION: Enable/Disable whether auto consume affects hunger and/or thirst

bAvoid_Negative_Effects=1
	;DESCRIPTION: Enable/Disable whether auto consume should avoid foods/drinks that reduce special stats

sBanned_Items=Xander_Root, Broc_Flower, Human_Remains, Strange Meat, Strange_Meat_Pie
	;DESCRIPION: All food/drink items listed above will not be auto consumed, go ahead and add your own (Items implemented by mods also work on this list)
	;NOTE: Must serperate each item with a comma and must also replace any spaces within an item's name with underscores

[Radiation]
bAuto_Consume_Radaway=1
bAuto_Consume_RadX=0
	;DESCRIPTION: Enable/Disable the different radiation purging items that are affected by auto consume

iRadaway_Rads_Requirement=200
	;DESCRIPTION: The amount of radiation that is required to auto consume Radaway
	;OPTIONS: 0 to 1000

iRadaway_Rads_Requirement_Rad_Child=900
	;DESCRIPTION: The amount of radiation that is required to auto consume Radaway when you have the perk "Rad Child"
	;OPTIONS: 0 to 1000

iRadX_Rads_Per_Second_Requirement=3
	;DESCRIPTION: The amount of Rads/s that is required to auto consume Rad-X

 

 

i have test it,

set auto heal at 95%,

using grenade launcher near player,

health become under 50%

the player automatically consume food to healiing,

the healing stop above 95%,

grenade again near player,

health become under 50%

do not auto consume / healing,

 

i dont know what the problem,

but, thanks for the hardwork

Edited by virginharvester
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I think I found out what the problem is, should be fixed now.

yes yes yes,

this is what i looking for,

now i can fight that cazador with "unarmed" in very hard + hardcore mode,

thank you thank you thank you,

it will be prefect if it can prioritize what consumables consume first, or last,

but i think i already give you too troublesome past this week,

thanks for the mod

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