GnatGoSplat Posted September 11, 2012 Share Posted September 11, 2012 I've created some dialog before for a custom human race, and it worked. I created a new Quest item, and then created new topics under Player Dialogue and set conditions as appropriate, created a new Dialogue View for it under that tab, and it magically showed up in game. I tried the same for a custom animal race, but it's not firing. I did enable "PC Dialog" in the custom race and there is a Talk option, but pressing the button does nothing at all. I even removed all conditions except for GetRaceIs and my custom animal race, so that it should work for all animals that are the same race, but nothing. I tried increasing priority from 0 to 45 (the latter number is what I used for my human dialog that worked). What could I be missing? Link to comment Share on other sites More sharing options...
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