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MO1 to MO2


Prenihility

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In MO1 if you double click on a mod entry in the priority window (left side) it should open up a new window. This window is where the 'Optional ESPs' tab is located. You can also access this window by right clicking on a mod entry in the priority window and choosing 'Information'.

 

I do not have MO1 or Skyrim currently installed so I cannot double check to ensure the accuracy of my statement. I am fairly confident that its pretty accurate tho.

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In MO1 if you double click on a mod entry in the priority window (left side) it should open up a new window. This window is where the 'Optional ESPs' tab is located. You can also access this window by right clicking on a mod entry in the priority window and choosing 'Information'.

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I do not have MO1 or Skyrim currently installed so I cannot double check to ensure the accuracy of my statement. I am fairly confident that its pretty accurate tho.

You are correct.

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Holy crap, he could not have done it any more quickly. And I would've realized that sooner if he didn't have that big header blocking the top of the window showing the mod name; which in that case was "DLCHighResTexturePack".

 

Also, since i'm already here - and don't want to start another thread just for that - what's with the windows glowing at night at Stone Rest Inn in Beyond Skyrim, Bruma? I fixed the sign with the SMIM Patch for Bruma but what's with the light coming from the imaginary windows at night at Stone Rest?

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