TobiaszPL Posted July 28, 2019 Share Posted July 28, 2019 I want to use Vanilla Anvil animation but without crafting menu... how? How with script i can make player do Anvil Animation with anvil but without useless Menu ? ;x... Link to comment Share on other sites More sharing options...
IsharaMeradin Posted July 28, 2019 Share Posted July 28, 2019 I am not 100% but try applying the NIF file to a duplicate of a furniture record like a chair or some such. Link to comment Share on other sites More sharing options...
PeterMartyr Posted July 28, 2019 Share Posted July 28, 2019 Can you code? Required. Find the name of the animation? Use it a code without opening a menu. If you have the skill required my hint above should be ok, and all you need. For Coding Advice I usually say go do a course. You will learn more than ever possibly can on a forum. use (IMHO) this code On Activate Event Function SendAnimationEvent(ObjectReference arRef, string asEventName) native global Event OnActivate(ObjectReference akActionRef) whether it an Alias or you attach it to an Object is your choice It shouldn't need any properties at it bare minimum, since you can validated with Game.GetPlayer. Link to comment Share on other sites More sharing options...
maxarturo Posted July 28, 2019 Share Posted July 28, 2019 Go to, in CK : toolbar > Gameplay > Animations > Actors\Character\Behaviors\0_Master.hkx All actor's animations are listed in here, or search in the other lists in there. If you don't want to spend too much time searching for the animation name, you can use this tool : https://www.nexusmods.com/skyrim/mods/38382/?tab=description This the wiki page with some animations, yours not in the list : https://www.creationkit.com/index.php?title=Animation_Events Creating the script... i don't think you need help with that, you are more than capable. Have a happy modding !. Link to comment Share on other sites More sharing options...
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