Arkathor Posted July 28, 2019 Share Posted July 28, 2019 Hi, I am trying since one week to port a ring from LE to SE. The problem is that the nif isn't skinned so I need to add the skin to it. First I used skin nif optimizer to turn it into SE nif. It was visible in game, but was lying on the ground and not moving when equipped. Then I imported it with 3ds max and selected every part of mesh and added skin modifier, added NPC R Finger 30 Bone to skin modifier and added BSDismember Skin modifier with Skyrim Ring option. After that I exported it. Now it's invisible in game. I tried also copying BSLightingShaderProperty from original converted mesh and adding "Skinned" flash to it, but it had no effect. I tried copying the BSDismemberSkinInstance Blocks to the original converted mesh and it didn't worked. The mesh was then exploding with weird colors in game. Anyone can help me ? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now