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enemies level = player level mod


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sorry for my bad english,

i looking for a mod to make the enemies level = player level,
i know there are mods available who claim to do this, they called "upscale",
i not native english and i do not understand what is this "upscale",
if upscale exist, then downscale must exist too,

some mod is outdated, and even they updated, the configuration is confusing for me,

 

that i want is the enemies level = player level.
no 1 hit kill to low-level enemies and no 1 hit kill from high-level enemies,

as simple as that

if you can think it can solve just for editing ws file, i waiting for your guide,
but if you think it complicated and need for yourself to create it, i will very appreciate it

 

thanks for reading, have a nice day

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There's a few to choose from already.








I'm working on my own idea for it but not a whole lot of patience for modding.

Edited by Partoutatix
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most the link you provide neither have too many "configuration" that confusing me or too many "feature" that i dont need,

except the one the "SCBA - Smart Combat Balance Adjustment", but this is not i looking for,

i just need "enemies level = player level",

i very thanks for the hard work, i really appreciate it

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There's a scaling-only version of ESGO: https://www.nexusmods.com/witcher3/mods/3039

sorry for late reply, that is not i looking for ,

i found one in this link "https://forums.cdprojektred.com/index.php?threads/mod-request-enemy-scaling-for-1-31.8741630/"

the latest one,

but it only apply to the monster,

i do that enchanting quest to obtain jade,

all spiders is same level as player,

but enemies human like Order of the Flaming Rose deserter around it,

an they has red skull and will kill geralt from 1 hit,

i hope somebody can fix it

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