leisuresuitberry Posted September 7, 2019 Share Posted September 7, 2019 (edited) I am a highly experience Fallout 4 player. But I never play survival difficulty before because I think it is super tedious. I recently try it just to see how tough it can be. To my amazement, it is super duper easy, I recommend Bethesda to introduce "HELL MODE". 1. Before you leave Vault 111, get all the goodies, dun use ammo on radroaches, use the security baton, fill up bottles with water, get the game from the terminal. 2. See Codsworth, get magazine in your old house, make sure he always stand in front of you before killing bloatflies, try to get 2 to 3 kills. 3. Cook all the food, dump all your junk in Sanctuary, see radroaches again, use security baton, dun waste ammo. Make sure you go to Sanctuary Cellar and check for good stuff. 4. Reach Redrocket, recruit Dogmeat, get good stuff from outside the mole rat den (DUN ENTER). Dump all the heavy junk at Redrocket. 5. Use Dogmeat as a "meat shield", sneak attack the raiders at Concord (outside the Museum of Freedom). Loot the bodies, get the weapons and ammo. Let Dogmeat get the heavy armor stuff. 6. Complete quest BUT DUN ENTER the museum, get experience points to level up. 7. Push forward to Covenant (avoid all fights). DUN SWIM, reach there before 5 p.m. 8. Do the crazy test, get free crops, be careful some are marked as owned, drink water, get the Destroyer Helmet and antibiotics. Destroyer Helmet adds 1 to CHARISMA and 1 to Intelligence (very valuable for all playthroughs). 9. Talk to the crazy Covenant mayor and be POLITE, dun talk to Honest Dan, get the bed to sleep (thanks for the free hotel accomodation). There you go with Destroyer's Helmet, crops, money, water, food and sleep, go to Mystic Pines and get magazine (DAY 2). In Day 2, I highly advise going to Super Duper Mart for magazine and tons of food (to sell DUN EAT THEM). There you go, super easy like hell, if you are beginner, this is my strategy for Day 1. I actually increase my MISERY by maxing on CHARISMA and see whether I survive (AND I DID but it is still tougher than very hard mode, where the raiders can be killed without sneaking). Edited September 7, 2019 by leisuresuitberry Link to comment Share on other sites More sharing options...
MarkusTay Posted September 7, 2019 Share Posted September 7, 2019 You should also get the crops from Abernathy, and also those gourds behind that first house after you leave Red Rocket. ;) Between Abernathy and RR there is a water tower with 4 cans of pure water and some meds, and there are also 3 wild muttfruit nearby (mostly for selling 'cause they're pretty useless. You can find more of those behind the rear house in Sanctuary, by the cellar/shelter). And I suppose while you are at Abernathy, you should go next door and grab those Wicked Shipping Keys - if you are playing on survival you may need what little crap you can scarf out of the few trucks those work on. If you have trouble with ghouls (there and elsewhere), there is decent sniper rifle just laying on the roof of the Concord RR that you probably won't even have to fight for (that is sometimes a random-spawn spot). Sniping ghouls is always preferable at low level. Link to comment Share on other sites More sharing options...
leisuresuitberry Posted September 8, 2019 Author Share Posted September 8, 2019 (edited) If you are a beginner and you find it too difficult, yes go to Abernathy Farm (as suggested by the brother above) to get the crops. The reason why I dun want to go to Abernathy Farm is I want the Destroyer Helmet and antibiotics on Day 1 (in case Sanctuary Cellar dun have). I need to enter Covenant before 5 p.m. It is a super rush but worth it if you can pull this off (as Destroyer Helmet is one of the best unique helmets in the game). If somebody feel it is super difficult, my advice is NEVER max charisma on your first run. Get high perception (6 to 7), medium agility (4 to 5). High perception is very good for pistol build (10mm pistol is very good in case people dun know, it fires very fast and ammo is plentiful unless you really miss a lot). I will also advise beginners to move their base from Sanctuary to Red Rocket, and then to Starlight Drive-In and finally to Hangman Alley. I had 2 central bases, Hangman Alley and Diamond City Home Plate. Edited September 8, 2019 by leisuresuitberry Link to comment Share on other sites More sharing options...
MarkusTay Posted September 8, 2019 Share Posted September 8, 2019 (edited) I can wait until day 2 for the helmet. Most of the time, I spend the whole first day in Sanctuary building, then go to sleep and start fresh in the morning. Hangman Alley always winds-up my primary base, just because its so damn convenient. There is a mod that connects the workshops of Hangman's and Home Plate, which I use, but if you're playing survival you may find that too 'cheaty' for your tastes. I'll probably ditch that mod myself on my next play-through (not because its 'cheaty', but because it interferes with another HP mod I prefer). I also use Hangman's Alley Interior Apartments mod, which makes Hangman's far more functional, but once again, if you are playing Survival, that might not be your cup of tea. I also like to get to Greygarden as early as possible, just because Muttfruit is the most efficient crop to plant. Edited September 8, 2019 by MarkusTay Link to comment Share on other sites More sharing options...
terrymatrix Posted September 8, 2019 Share Posted September 8, 2019 Sanctuary > Sunshine Tidings (magazine) Sunshine Tidings > Greater Mass Blood Clinic (combat rifle) Greater Mass Blood Clinic > Grey Garden (Adhesive plants)Grey Garden > Diamond City (combat shotgun and piper) All before level 5 :ninja: Link to comment Share on other sites More sharing options...
geala Posted September 12, 2019 Share Posted September 12, 2019 To battle Survival mode with a pre-planned meta strategy is not the most interesting way to deal with it, in my opinion. Survival mode should not be about difficulty or being overly tedious. It should add some immersive additional tasks and conditions. Survival maybe is actually partly easier than Very Hard I think because of the higher damage the player deals? There are some good aspects of FO4 Survival, especially weight for ammo and stimpacks etc., need to eat and drink and sleep, diseases, no fast travel (although it's overdone to totally disable it) and there are very bad features like disabled console and saving only through beds, creating a very artificial meta difficulty. I never was willing to accept this, so I modded it. So I would advice to make you your own Survival game, with mods. Some can make it more difficult, some more easy. It should just be more interesting and "immersive". In my game for example ammo, stimpacks and similar goodies are rare, weapons except pipe and double barreled shotguns are mostly gone (except for gunners and synths), weapons deal high damage (base damage for pipe is 45), weapons and armor break and cannot be repaired, enemies are deleveld, player has only about 200 health no matter what level, lootable meat from animals is rather rare, nothing heals except stimpacks, no HUD infos, vendors have few stuff to sell, buying is very expensive, selling earns you not much, Diamond City and Goodneighbor are not accessible (I abandoned the story since long), random enemy patrols are around, etc. So, some of the usual stuff. Link to comment Share on other sites More sharing options...
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