Witcher5688 Posted December 25, 2013 Share Posted December 25, 2013 Since you're using an armor that isn't from the actually mod, i can't really help Link to comment Share on other sites More sharing options...
luddemann Posted December 25, 2013 Share Posted December 25, 2013 I actually think that problem is from our mod. At least I had the same problem on one of the earlier patches. Maybe you fixed it. Link to comment Share on other sites More sharing options...
stoogeofstooges Posted December 25, 2013 Share Posted December 25, 2013 It's the Credo Northman armor, so I'm pretty sure it's your armor. It wasn't packaged with this specific mod though. Either way, I've had one or two bugs that were corrected by reverting to an earlier save. For whatever reason the Whiterun guards were in their underwear but they had your customized shields. When I reverted to an earlier save they looked fine. Great work guys, and Merry Christmas to everyone! Link to comment Share on other sites More sharing options...
Witcher5688 Posted December 25, 2013 Share Posted December 25, 2013 It's not my/our armor... Look on the username who uploaded the northman... It was an earlier release of Actus...For "naked people" you should use the resurrect command or a new save :) Link to comment Share on other sites More sharing options...
trold Posted December 26, 2013 Share Posted December 26, 2013 I just noticed, that there are 3 .psd files in the Imperial Knight texture folder. If they are removed from the texture dowload, it will be reduced by 80MB.About the texture quality, most of the armor diffuse maps are 1024x1024, is this intentional? Also, sorry for being a pain in the arse. Link to comment Share on other sites More sharing options...
stoogeofstooges Posted December 26, 2013 Share Posted December 26, 2013 My mistake, didn't read the uploader. Well whatever the problem was it seems to have magically solved itself. Peculiar. Link to comment Share on other sites More sharing options...
MightyZ0G Posted December 26, 2013 Share Posted December 26, 2013 not sure if this is a bug or an oversight or something that will be in a later release but when I got to Whiterun, all the guards had on the new armour (looking great) and most were wearing kettle hats but one was wearing the horned steel helm from the vanilla game. this could be caused by something in my lists and/or the load order and/or a conflict with another mod (I'm thinking it could be wet and cold as this makes NPCs change their headgear if it is raining and then change again when it stops) or it could just be that the horned steel helm is going to be replaced in a future update of Credo so it was left in the lists. so not really a bug report, just a heads up about that steel helm turning up on a Whiterun Guard (but as I said, it is most likely something specific to my mod list and load order)apart from that, I'm loving the mod :D Link to comment Share on other sites More sharing options...
Witcher5688 Posted December 26, 2013 Share Posted December 26, 2013 Mod conflict... I replaced every guard armor with credo amor on the guard outfit layers Link to comment Share on other sites More sharing options...
stoogeofstooges Posted December 27, 2013 Share Posted December 27, 2013 I had that problem because Credo was conflicting with the RNG Dynamic Guards mod. Tweak the load order with whatever you think is conflicting and you should be fine. Wet and Cold doesn't seem to cause any problems. Link to comment Share on other sites More sharing options...
RayFox Posted December 27, 2013 Share Posted December 27, 2013 Just a question: Are the guard boots and gloves supposed to totally replace the fur boots and gloves? I use Frostfall and always carry fur equipment in my inventory. Now the boots and gloves have changed name and the models are replaced. I don't really think it's a problem for me, but I just want to know if it's supposed to be that way :P Link to comment Share on other sites More sharing options...
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