shadowfx78 Posted October 8, 2012 Posted October 8, 2012 Ok here goes i followed Gophers video series from start to finish installing mods as i went and have added a few more for good measure. now when i go to make a fresh save the game crashes. In the game i have just gotten the briefing from scribe rothchild about the enclave situation after awakening from the purifier incident. here is my load order if it helps: [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] xCALIBR.esm[X] xCALIBRuniverse.esm[X] Project Beauty.esm[X] [DC RANGER ARSENAL v3 MASTER].esm[X] Advanced Recon Tech.esm[X] EVE.esm[X] Apocalypse Armory.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] Companion Core.esm[X] Wasteland Whisperer v2.esm[X] Enhanced Weather - Rain and Snow.esm[X] DCInteriors_ComboEdition.esm[X] PunisherGear.esm[X] Detect Traps.esm[X] MegatonBasement.esp[X] FO3 Wanderers Edition - Alternate Travel.esp[X] Fellout-Full.esp[X] ImaginatorFO3.esp[X] CINEMATECH.esm[X] AWorldOfPainFO3.esm[X] UndiscoveredCapital.esm[X] Laulas More Food.esp[X] UndiscoveredCapital - 'Experiencing Turbulence'.esm[X] SShop.esm[X] DarNifiedUIF3.esp[X] PIMP.esp[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[X] DynamicCrosshair.esp[X] Detect Traps - The Traponator 4000.esp[X] Detect Traps - Perk.esp[X] Detect Traps - DLC.esp[X] Dree Perks.esp[X] Dree Perks Anchorage.esp[X] Dree Perks Pitts.esp[X] Dree Perks Broken Steel.esp[X] Dree Perks Point Lookout.esp[X] Dree Perks Mothership Zeta.esp[X] Perfectly SPECIAL + No Level.esp[X] Regulators.esp[X] Shadows and Dust - Southwest DC - Public.esp[X] Chems and Meds Re-Textures Pack.esp[X] SniperZooming.esp[X] VendorCapsIncreased3X.esp[X] DCInteriors_DLC_Collectables.esp[X] RangerT HQ.esp[X] UndergroundHideout.esp[X] Apocalypse Armory.esp[X] Apocalypse Armory - CRAFTing.esp[X] Apocalypse Armory - CALIBR.esp[X] Apocalypse Armory - xCALIBR.esp[X] Apocalypse Armory - DLC Enhancements.esp[X] Apocalypse Armory - Optional Historical Names.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp[X] FWE-COL-Enclave-compatibilitypatch.esp[X] FWE-COL-Enclave-compatibilitypatch-new-tesla-helmet-addon_updated.esp[X] FWE-COL-Enclave-compatibilitypatch-hellfireaddon.esp[X] FWE-COL-Brotherhood-compatibilitypatch.esp[X] FWE-COL-Outcast-compatibilitypatch.esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] Apocalypse Armory + WMK.esp[X] UH-FWE-WMK-DLC.esp[X] ZL-ACR.esp[X] [DC RANGER ARSENAL v3] - DLC GEAR.esp[X] [DC RANGER ARSENAL v3] - ITEM GENERATOR.esp[X] 3EFdrg.esp[X] Advanced Recon Gear.esp[X] Advanced Recon Tech.esp[X] Advanced Recon Tech - Detect Traps.esp[X] IDreamOfElectricSheep.esp[X] Colossus Armor.esp[X] colossus T51c.esp[X] Companion Core DLC Addon.esp[X] Wasteland Whisperer v2 Broken Steel Addon.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] EVE - FWE Master Release.esp[X] EVE - FWE Master Release (Follower Enhanced).esp[X] EVE - FWE Master Release (pulse fix).esp[X] EVE - FWE with WeaponModKits.esp[X] Apocalypse Armory + EVE.esp[X] AA_FWE_xCalibr+EVE.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - Project Beauty.esp[X] 1PipboyPDA.esp[X] DLM_FFOutcastsQuest(FWEEd).esp[X] ACRForFWE.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Enhanced Weather - REBOOT.esp[X] Their World.esp[X] xCALIBRuniverse.esp[X] xCALIBRUniverse - WMK.esp[X] xCALIBRammo_FWE.esp[X] xCALIBRfnscaredits.esp[X] MME Universal Whiz Perk.esp[X] f*#@invisiblewalls0.1.esp[X] DYNAVISION - Dynamic Lens Effect.esp[X] Directors Chair - Fallout 3.esp[X] HT Unlimited Ammo.esp[X] MME Relentless Warrior Perk.esp[X] Compatibility Plugin PunisherGear & Marts.esp[X] Compatibility Plugin PunisherGear & FWE.esp[X] Black Baseball Cap.esp[X] UndiscoveredCapital - 01 - 'Now Showing'.esp[X] BoE-WMK Unsorted Weapon Names.esp[X] Shadows and Dust - Volume 2.esp[X] Character Presets.esp[X] FO3steady.esp[X] FasterWaiting.esp[X] V-Tec Backpack.esp[X] More Food - Broken Steel Patch.esp[X] More Food - Distributed.esp[X] More Food - FWE Patch.esp[X] Blackened FWE + MMM + EVE + Project Beauty.esp[X] TrentonTowers.esp[X] UH-FWE Weapons and Workbench patch.esp[X] stimpakhealfaster.esp[X] FortIndependenceRedesigned.esp[X] Kukri by MadCat and AJ.esp[X] Lucky Head Wrap.esp[X] Weap_Spread.esp[X] Bobbleheads.esp[X] OutcastUpgrade.esp[X] Simply_Lockers_rev01.esp[X] Megaton Armory upgrade.esp[X] Megaton Basement+Apocalypse Armory.esp[X] MegatonBasement-DLC Support.esp[X] Tactical Flamer - 4PAK.esp[X] Unlocked_Citadel_Armory1.1.esp[X] Dragonskin Tactical Outfit.esp[X] DragonskinBonusPack.esp[X] SShopItems.esp[X] SuperDuperMartRedone.esp[X] merged patch.esp
M48A5 Posted October 8, 2012 Posted October 8, 2012 Either you have used Master Update or your loads are out of order. If the former, I can't help, if the latter, download BOSS to sort your load order and get the .esp out of the .esm.
shadowfx78 Posted October 8, 2012 Author Posted October 8, 2012 (edited) thats how boss does it im afreid i did a boss run and the problem still happens. those esps are masters btw Figured out the problem was a corrupt save who knew Edited October 8, 2012 by shadowfx78
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