spammRu Posted October 8, 2012 Share Posted October 8, 2012 (edited) Some info. Steam Demo version ConfigsEngine:...\XCom-Enemy-Unknown-Demo\Engine\Config\ BaseCompat.iniBaseEditor.iniBaseEditorKeyBindings.iniBaseEditorUserSettings.iniBaseEngine.iniBaseGame.iniBaseGameStats.iniBaseInput.iniBaseLightmass.iniBaseUI.iniConsoleVariables.ini Game:...\XCom-Enemy-Unknown-Demo\XComGame\Config\ DefaultCamera.iniDefaultCompat.iniDefaultContent.iniDefaultDLC.iniDefaultEditor.iniDefaultEditorKeyBindings.iniDefaultEditorUserSettings.iniDefaultEngine.iniDefaultGame.iniDefaultGameCore.iniDefaultGameData.iniDefaultInput.iniDefaultLightmass.iniDefaultLoadouts.iniDefaultMaps.iniDefaultMetaData.iniDefaultMPGame.iniDefaultNameList.iniDefaultNarrative.iniDefaultUI.ini LocalizationEngine:...\XCom-Enemy-Unknown-Demo\Engine\Localization\XXX\ Core.intDescriptions.intEditorMapTemplates.intEditorTips.intEngine.intGFxUIEditor.intLaunch.intOnlineSubsystemGameSpy.intProperties.intStartup.intSubtitles.intUnrealEd.intWinDrv.intXWindow.int Game:..\XCom-Enemy-Unknown-Demo\XComGame\Localization\XXX\ CentralWaveData.intChiefEngineerWaveData.intChiefScientistWaveData.intDescriptions.intDropshipWaveData.intEditor.intFundingCouncilWaveData.intGFxUI.intLaunch.intOnlineSubsystemPSN.intStrategyMiscWaveData.intSubtitles.intTaticalMiscWaveData.intTellMeMoreWaveData.intTentpoleWaveData.intTutorialWaveData.intXComGame.intXComGameTutorial.intXComStrategyGame.intXComUIShell.int XXX - language (DEU, ESN, FRA, INT, ITA, JPN, KOR, POL, RUS) .upk files ...\XCom-Enemy-Unknown-Demo\XComGame\CookedPCConsole\Tool - Unreal Package Extractor (http://www.gildor.org/downloads)Binary files in upk - Need a tool for extract\convert.Part of the game mechanics probable in XComGame.upk and XComStrategyGame.upk XBOX realise Config and Localization packed into Coalesced_XXX.binXXX - language (DEU, ESN, FRA, INT, ITA, JPN, KOR)Need a tool for extract\convert. .upk extension renamed -> .xxx (gildor tools still working) PC realise as in the Steam Demo Edited October 9, 2012 by spammRu Link to comment Share on other sites More sharing options...
Dark0ne Posted October 8, 2012 Share Posted October 8, 2012 To moderators: why was this hidden? Link to comment Share on other sites More sharing options...
CanisRex84 Posted October 13, 2012 Share Posted October 13, 2012 .upk files ...\XCom-Enemy-Unknown-Demo\XComGame\CookedPCConsole\Tool - Unreal Package Extractor (http://www.gildor.org/downloads)Binary files in upk - Need a tool for extract\convert.Part of the game mechanics probable in XComGame.upk and XComStrategyGame.upk Wow.. wow.. wow.. there :teehee: You mean we can extract the models already? Or is this program "just" a viewer? What about the UDK? Has anyone tried using it yet? (I cannot stop playing it long enough, but have DL all 1.8GB of it).. Link to comment Share on other sites More sharing options...
Beknatok Posted October 13, 2012 Share Posted October 13, 2012 Wow.. wow.. wow.. there :teehee: You mean we can extract the models already? Or is this program "just" a viewer? What about the UDK? Has anyone tried using it yet? (I cannot stop playing it long enough, but have DL all 1.8GB of it).. Head over and catch up on the Finding the First Step thread. :) Link to comment Share on other sites More sharing options...
CanisRex84 Posted October 14, 2012 Share Posted October 14, 2012 Is there any docs for how to use the extractor? Link to comment Share on other sites More sharing options...
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