Plarux Posted October 1, 2019 Share Posted October 1, 2019 (edited) Hello Everyone, I hope whoever reading this is having a wonderful day! As the title states, I can't seem to get my constructible objects to order right in the Chemistry Station. There are numerous things that I have tried, but with no success. These unsuccessful solutions included: changing the COBJ's priority, EditorID, and the FormID. I've also tried changing the value and FormID of the items being constructed, which are misc items. I've created a new recipe filter, so all of my COBJs are under the same category, but not ordering properly. If anyone can lend me some help, that would be greatly appreciated. Thank You,Plarux Edited October 1, 2019 by Plarux Link to comment Share on other sites More sharing options...
Zorkaz Posted October 3, 2019 Share Posted October 3, 2019 This seems like an obvious thing but: Aren't they ordered alphabetical? Link to comment Share on other sites More sharing options...
Plarux Posted October 3, 2019 Author Share Posted October 3, 2019 This seems like an obvious thing but: Aren't they ordered alphabetical? I thought this as well, but I've tried renaming the COBJs and the Misc Item(s) connected to them.If priority is set to 0, they should order alphabetically. However, that isn't the case for me :confused: . Link to comment Share on other sites More sharing options...
Zorkaz Posted October 3, 2019 Share Posted October 3, 2019 Did you try putting them into a formlist? Although I'm not sure that this works at crafting stations?Edit: On second thought this wouldn't help anyway since you'd have one recipe for multiple different objects Can you explain the basic mod premise or though behind it? Maybe there's a workaround Link to comment Share on other sites More sharing options...
Plarux Posted October 4, 2019 Author Share Posted October 4, 2019 Did you try putting them into a formlist? Although I'm not sure that this works at crafting stations?Edit: On second thought this wouldn't help anyway since you'd have one recipe for multiple different objects Can you explain the basic mod premise or though behind it? Maybe there's a workaround Here is the mod that has the order issue. Basically, you craft a misc item that is taken out of your inventory and it is replaced with another item via script. The mod adds a few new leveled lists to death leveled lists, but the COBJs and misc items should be what is affecting this. You get more junk items that can be used to craft ammunition at the Chemistry Station with this mod. It all functions as intended. However, it annoys me to see the recipes out of order :dry: Link to comment Share on other sites More sharing options...
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