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Intermittent hang ups, otherwise good.


zuckerjr

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Hi folks,

 

I have numerous mods installed, and before I start going through them one at a time, I wanted to post my list and see if any of the more experienced folks see any conflicts or potential issues. So, the game as it currently stands mostly works. I can run it, load a game, start a game, everything seems to be functioning pretty much correctly, except I get intermittent occasional hang-ups. They don't seem to be triggered by a specific event; the happen at seemingly random intervals, but when they occur the screen freezes, whatever audio is playing loops, and it's a hard lock-up: I have to kill the process and re-launch the game to fix. It would honestly be ignorable (the sun rises each day, skyrim crashes occasionally) if they weren't so frequent.

 

Here is my current active mod list. I used BOSS to sort them, but otherwise haven't tweaked them. I know RCRN says it needs to be loaded last -- I've done it that way and it doesn't seem to make a difference. I use Nexus Mod Manager and launch the game through the SKSE executable.

 

Skyrim.esm

Update.esm

HearthFires.esm

SPIKE.esm

Deus Mons.esm

Lanters of Skyrim - All in One Main.esm

moonpath.esm

SleepingTreeSanctuary.esm

MTAutoStorage.esm

Ambience Music Overhaul - with vanilla music.esm

hillside.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

Unofficial Skyrim Patch.esp

Unofficial Hearthfire Patch.esp

Weapons and Armor fixes.esp

Weapons and Armor fixes - Hacks.esp

StaticMeshImprovementMod.esp

BabettesFeastBalanced.esp

Craftable Soulstoneswithforge.esp

DragonSoulsToPerks.esp

DwemerCertified.esp

JK Crafting Breakdown.esp

KillThemGenerals.esp

Krisan's Children.esp

Lanters of Skyrim - All in One- RCRN Classic.esp

moredragonloot.esp

Portable Campsite Lite.esp

Radiant and Unique Potions Poisons and BOOZE.esp

Skyrim Flora Overhaul.esp

SkyrimsUniqueTreasures.esp

tGBoA-4_volumes.esp

Convenient Horses.esp

1nivWICCLoaks.esp

hothtrooper44_ArmorCompilation.esp

Smithing Perks Overhaul - Balanced.esp

Complete Crafting Overhaul.esp

Harvest Overhaul.esp

Harvest OverhaulCreatures.esp

Castle Strunmah.esp

DeusMons_WithNPCs.esp

aGreyLedgeManorLITE.esp

moonpath_questdata.esp

Pinewoods Cottage.esp

Better Dynamic Snow.esp

Binocular Vision for NPCs while Sneaking.esp

BurntCorpse.esp

ENG_Firewood_Ore_&_Ingot_weight_reduction_v 1.0.esp

FasterArrows.esp

GuardDialogueOverhaul.esp

More Salt Please.esp

NeutralHjerim.esp

NoHelmetsRequired.esp

RichMerchants.esp

dD-EnhancedBloodMain.esp

ExpandedWinterholdRuinsExterior.esp

UniqueTaverns.esp

dD-Realistic Ragdoll Force -Reduced.esp

TRO_BasicNeeds.esp

Apocalypse - The Spell Package.esp

5SecondShadowWarrior.esp

DeadlySpellImpacts.esp

AlchemyOrganization.esp

Eld-combinePotions.esp

Realistic crime report radius.esp

ReneersCrimeOverhaul.esp

Sneal Tools.esp

Sneak Tools Vanilla Hoods.esp

Sneak Tools Vanilla Masks.esp

3DNPC.esp

UFO - Ultimate Follower Overhaul.esp

Slightly REduced Distance NPC Greetings.esp

Spousetocustomhome.esp

Sabertooth.esp

Alternate Start - Live Another Life.esp

Heigh Adjusted Races v4.esp

rcrnShaders.esp

WATER.esp

TRO_BasicNeeds_WaterPatch.esp

Ambience Music Overhaul - Combat - with vanilla music.esp

Ambience Music Overhaul - Interiors and Specail - with vanilla music.esp

hillside0_3.esp

lighterdbs.esp

 

Also, I've having a moron moment -- I typed those all out manually, but I know there is some sort of way for me to copy and paste them to avoid a half hour of data entry, lol. Can anyone remind me of what the best way is to post a mod list?

 

Thanks for your time folks.

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Try disabling Alternate Start - Live Another Life.esp. I know it doesn't make sense or seem logical and, frankly, sucks but I had almost the SAME problem as you but it started with NPC's not responding to any commands, I think I caught mine early but I'm still having some stuttering. I don't think it's compatible with Hearthfire yet.
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I don't know anything about being stuck in combat, and I have no idea if this will actually help, but have you turned on a Papyrus log to see what scripts are running (and breaking)? I ask this because I had exactly the same freezing problem, and when I did I got seriously about a hundred pages of errors from scripts in Reneer's Crime Overhaul after maybe 15 minutes of play. It may have just been my savegame corrupted or something, but I wanted to be safe rather than sorry, so I removed it.
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Here's what I've got in my log.

[10/17/2012 - 04:23:53AM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
       [None].critterdragonfly.UnregisterForUpdateGameTime() - "<native>" Line ?
       [None].critterdragonfly.disableAndDelete() - "Critter.psc" Line 277
       [None].critterdragonfly.OnUpdate() - "CritterDragonFly.psc" Line 81
[10/17/2012 - 04:23:53AM] Error: Unable to call Disable - no native object bound to the script object, or object is of incorrect type
stack:
       [None].critterdragonfly.Disable() - "<native>" Line ?
       [None].critterdragonfly.disableAndDelete() - "Critter.psc" Line 283
       [None].critterdragonfly.OnUpdate() - "CritterDragonFly.psc" Line 81
[10/17/2012 - 04:23:53AM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect type
stack:

I've got this error about 50-80 times per SECOND, it's causing major stuttering and lag. Any idea what this "dragonfly" critter is all about or how to disable it and fix this?

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Hey guys (and/or gals), and thanks for the ideas. My combat thing seems to be okay ... I just ran all the way to winterhold and a few saves/loads later I was good. That particular issue has not reoccurred since. However, the intermittent crashes have. Disabling Alternate Start would suck big time because that's a sweet mod. I hear what you are saying ... I'll try that as a last resort. I did actually get rid of Reneer's Crime mod, because I noticed I already have a couple of mods that potentially do similar things with stealth mechanics and so forth. That may have been part of the issue; crashes are still frequent but perhaps not quite as bad. It's playable to near-playable. I did not know about the papyrus log thing ... I will try to set that up and give that a whirl and see what that shows as a next step. I'll let you all know the resolution of that. Thanks again.
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Well, I started a new game a couple of times, only for it to crash after I finished making my character. So I decided to turn on that papyrus log thing. Now that the log is on, naturally, I can't get the damn thing to crash. Everything runs fine, and it just won't die on me. So apparently I must have put in the Magic Talisman = 1 line in my .ini file along with the other papyrus log lines of code. As I continue to play, I'll keep an eye on it. I'm sure it's normal crashtastic behaviour will start again soon.
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Lol. Okay, I finally managed to pull my self away from Riders of Rohan long enough to play a bit more Skyrim. I got it to crash again, sort of. It recovered after I alt tabbed enough, but I took a look at my log and it is chock full of craziness. I'll go ahead and post it, see what you think.

 

0/25/2012 - 10:46:02PM] Papyrus log opened (PC)

[10/25/2012 - 10:46:02PM] error: Native function RegisterForKey in empty state could find no matching function on linked type Form. Function will not be bound.

[10/25/2012 - 10:46:02PM] error: Native function UnregisterFromKey in empty state could find no matching function on linked type Form. Function will not be bound.

[10/25/2012 - 10:46:02PM] error: Native function UnregisterFromAllKeys in empty state could find no matching function on linked type Form. Function will not be bound.

[10/25/2012 - 10:46:02PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 2000.000000ms)

[10/25/2012 - 10:46:02PM] Memory page: 128 (min) 512 (max) 76800 (max total)

[10/25/2012 - 10:46:16PM] Cannot open store for class "PF_MarkarthJeerahNurWarrenId_040095E0", missing file?

[10/25/2012 - 10:46:16PM] error: Unable to bind script PF_MarkarthJeerahNurWarrenId_040095E0 to (440095E0) because their base types do not match

[10/25/2012 - 10:46:16PM] error: Unable to bind script TIF__01001D9D to DialogueFollowerSabretooth (48001D9A) because their base types do not match

[10/25/2012 - 10:46:16PM] error: Unable to bind script TIF__01002873 to DialogueFollowerSabretooth (48001D9A) because their base types do not match

[10/25/2012 - 10:46:25PM] error: Unable to bind script AnvilDencheckjusticar to alias Justicar on quest AnvilDenQuest (0601ED3C) because their base types do not match

[10/25/2012 - 10:46:25PM] error: Property Machine on script sts_AliasLexiconOverchargeStandScript attached to alias RuneStand on quest MT_LexQ (07026AEB) cannot be bound because <NULL alias> (9) on <NULL quest> (07026AEB) is not the right type

[10/25/2012 - 10:46:25PM] error: Property backupAlias on script SwapAliasOnDeath attached to alias Innkeeper on quest DialogueFalkreath (0004D78E) cannot be bound because <NULL alias> (15) on <NULL quest> (0004D78E) is not the right type

[10/25/2012 - 10:46:25PM] error: Property backupAlias on script SwapAliasOnDeath attached to alias Tavernkeeper on quest DialogueDragonBridge (000212AB) cannot be bound because <NULL alias> (13) on <NULL quest> (000212AB) is not the right type

[10/25/2012 - 10:46:25PM] error: Unable to bind script defaultSetStageOnDeath to alias DarRakki on quest DarRakkiQuest (44044B38) because their base types do not match

[10/25/2012 - 10:46:25PM] error: Unable to bind script defaultSetStageOnDeath to alias Droid on quest DialogueTheRelic (44044B3C) because their base types do not match

[10/25/2012 - 10:46:25PM] warning: Property HircinesRingPower on script companionshousekeepingscript attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property

[10/25/2012 - 10:46:25PM] error: Property ball_3 on script LightingBallController attached to (28017AD6) cannot be bound because <NULL form> (2801A1BB) is not the right type

[10/25/2012 - 10:46:25PM] error: Property pFollowerAlias on script dialoguefollowerscript attached to DialogueFollowerSabretooth (48001D9A) cannot be bound because <NULL alias> (0) on <NULL quest> (48001D9A) is not the right type

[10/25/2012 - 10:46:25PM] error: Property HirelingRehireScript on script dialoguefollowerscript attached to DialogueFollowerSabretooth (48001D9A) cannot be bound because DialogueFollowerSabretooth (48001D9A) is not the right type

[10/25/2012 - 10:46:25PM] warning: Property DialogueFollowerSabretooth on script Setscalesabretooth attached to (48001DA5) cannot be initialized because the script no longer contains that property

[10/25/2012 - 10:46:25PM] warning: Property traveltostonesabretooth on script Setscalesabretooth attached to (48001DA5) cannot be initialized because the script no longer contains that property

[10/25/2012 - 10:46:25PM] warning: Property markerToPlace on script PortableCampsitePLCR attached to Item 3 in container (1B001D9F) cannot be initialized because the script no longer contains that property

[10/25/2012 - 10:46:25PM] warning: Property Alias_MarriageCustomHome on script QF_RelationshipMarriageFIN_00021382 attached to RelationshipMarriageFIN (00021382) cannot be initialized because the script no longer contains that property

[10/25/2012 - 10:46:25PM] APOCALYPSE: Legacy Spell Deletion Watchdog script started.

[10/25/2012 - 10:46:25PM] [byohhousescript <BYOHHouseHjaalmarch (0200BE09)>]OnInit

[10/25/2012 - 10:46:25PM] [byohhousescript <BYOHHousePale (02010BEE)>]OnInit

[10/25/2012 - 10:46:25PM] [byohhousescript <BYOHHouseFalkreath (0200305E)>]OnInit

[10/25/2012 - 10:46:25PM] error: Cannot access an element of a None array

stack:

[a0aDwQuest (15001DB3)].a0adwquestscript.TransferBotArray() - "a0aDwQuestScript.psc" Line 174

[a0aDwQuest (15001DB3)].a0aDwQuestUpdate.OnInit() - "a0aDwQuestUpdate.psc" Line 7

[10/25/2012 - 10:46:25PM] error: Cannot access an element of a None array

stack:

[a0aDwQuest (15001DB3)].a0adwquestscript.TransferBotArray() - "a0aDwQuestScript.psc" Line 174

[a0aDwQuest (15001DB3)].a0aDwQuestUpdate.OnInit() - "a0aDwQuestUpdate.psc" Line 7

[10/25/2012 - 10:46:25PM] error: Cannot access an element of a None array

stack:

[a0aDwQuest (15001DB3)].a0adwquestscript.TransferBotArray() - "a0aDwQuestScript.psc" Line 174

[a0aDwQuest (15001DB3)].a0aDwQuestUpdate.OnInit() - "a0aDwQuestUpdate.psc" Line 7

[10/25/2012 - 10:46:25PM] error: Cannot access an element of a None array

stack:

[a0aDwQuest (15001DB3)].a0adwquestscript.TransferBotArray() - "a0aDwQuestScript.psc" Line 174

[a0aDwQuest (15001DB3)].a0aDwQuestUpdate.OnInit() - "a0aDwQuestUpdate.psc" Line 7

[10/25/2012 - 10:46:25PM] error: Cannot access an element of a None array

stack:

[a0aDwQuest (15001DB3)].a0adwquestscript.TransferBotArray() - "a0aDwQuestScript.psc" Line 174

[a0aDwQuest (15001DB3)].a0aDwQuestUpdate.OnInit() - "a0aDwQuestUpdate.psc" Line 7

[10/25/2012 - 10:46:25PM] error: Cannot access an element of a None array

stack:

[a0aDwQuest (15001DB3)].a0adwquestscript.TransferBotArray() - "a0aDwQuestScript.psc" Line 174

[a0aDwQuest (15001DB3)].a0aDwQuestUpdate.OnInit() - "a0aDwQuestUpdate.psc" Line 7

[10/25/2012 - 10:46:25PM] error: Cannot access an element of a None array

stack:

[a0aDwQuest (15001DB3)].a0adwquestscript.TransferBotArray() - "a0aDwQuestScript.psc" Line 174

[a0aDwQuest

 

I'll spare you the whole thing ... that's pretty representative. Those repeating errors go on for a long time, stop, some more semi-sensical ones and then a huge block of the same again. I don't recognize any of that stuff, though I do see a bit about some follower stuff and my sabertooth mod. I can certainly disable that one at least.

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