Wastelander121 Posted October 14, 2012 Share Posted October 14, 2012 Modify your ini's with these lines Skyrim ini [Display] fShadowLODMaxStartFade=0.0 iShadowMapResolutionPrimary=1024 fSunShadowUpdateTime=1 Skyrimprefs ini [Display] iBlurDeferredShadowMask=1 fInteriorShadowDistance=2133.333 fShadowDistance=1666.667 iShadowMapResolutionSecondary=1024 iShadowMapResolutionPrimary=1024 iShadowSplitCount=0 fShadowLODStartFade=1066.667 iShadowMode=1 bTreesReceiveShadows=1 bDrawLandShadows=1 bShadowMaskZPrepass=0 iShadowMapResolution=1024 fShadowBiasScale=0.3 iShadowMaskQuarter=4 bDrawShadows=1 iShadowFilter=4 bActorSelfShadowing=1 bEquippedTorchesCastShadows=1 bShadowsOnGrass=1 bDeferredShadows=1 Link to comment Share on other sites More sharing options...
Deleted3507349User Posted October 14, 2012 Share Posted October 14, 2012 What shadow problem do these tweaks fix, exactly? Link to comment Share on other sites More sharing options...
Wastelander121 Posted October 14, 2012 Author Share Posted October 14, 2012 (edited) The blocky shadows look like this after the fix http://oi50.tinypic.com/2mh97p4.jpg Edited October 17, 2012 by Wastelander121 Link to comment Share on other sites More sharing options...
Doktorfrost Posted October 14, 2012 Share Posted October 14, 2012 hmm what? Link to comment Share on other sites More sharing options...
Rennn Posted October 15, 2012 Share Posted October 15, 2012 Aren't they filtered now, or is it ENB doing that? Link to comment Share on other sites More sharing options...
Wastelander121 Posted October 15, 2012 Author Share Posted October 15, 2012 (edited) I'm not sure I don't use a ENB - I use Imaginator and Dynavision with Climates of Tamriel Edited October 15, 2012 by Wastelander121 Link to comment Share on other sites More sharing options...
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