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How hard is OOO?


GunnerofLife

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If I had to give you one piece of advice, it would have to be: do NOT go into dungeons all blasé, like you can in vanilla, especially at low levels. Also, in general, Ayleid ruins should be viewed with great respect! You have been warned. :biggrin:
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If I had to give you one piece of advice, it would have to be: do NOT go into dungeons all blasé, like you can in vanilla, especially at low levels. Also, in general, Ayleid ruins should be viewed with great respect! You have been warned. :biggrin:

 

o_O Mother of God...that is how I die.

 

What about on the outside terrain? Besides bandits and highwaymen, do I have anything else to fear? How did you play? Did you solo the mod?

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If I had to give you one piece of advice, it would have to be: do NOT go into dungeons all blasé, like you can in vanilla, especially at low levels. Also, in general, Ayleid ruins should be viewed with great respect! You have been warned. :biggrin:

 

o_O Mother of God...that is how I die.

 

What about on the outside terrain? Besides bandits and highwaymen, do I have anything else to fear? How did you play? Did you solo the mod?

 

Outside there are dangers, too, especially away from the roads, in the back woods. Powerful creatures! But you may find 'some' even on/near the roads. Not every creature/bandit is powerful, though. You just have to be aware that running into a fight without thought is very foolish with OOO installed. :thumbsup:

 

I usually solo, yes. I have gone through it with partners, but with some thought it's not essential.

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If I had to give you one piece of advice, it would have to be: do NOT go into dungeons all blasé, like you can in vanilla, especially at low levels. Also, in general, Ayleid ruins should be viewed with great respect! You have been warned. :biggrin:

 

o_O Mother of God...that is how I die.

 

What about on the outside terrain? Besides bandits and highwaymen, do I have anything else to fear? How did you play? Did you solo the mod?

 

Outside there are dangers, too, especially away from the roads, in the back woods. Powerful creatures! But you may find 'some' even on/near the roads. Not every creature/bandit is powerful, though. You just have to be aware that running into a fight without thought is very foolish with OOO installed. :thumbsup:

 

I usually solo, yes. I have gone through it with partners, but with some thought it's not essential.

 

What was your difficulty slider on at the time? Was there anytime that you had no choice but to run away from a fight?

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If I had to give you one piece of advice, it would have to be: do NOT go into dungeons all blasé, like you can in vanilla, especially at low levels. Also, in general, Ayleid ruins should be viewed with great respect! You have been warned. :biggrin:

 

o_O Mother of God...that is how I die.

 

What about on the outside terrain? Besides bandits and highwaymen, do I have anything else to fear? How did you play? Did you solo the mod?

 

Outside there are dangers, too, especially away from the roads, in the back woods. Powerful creatures! But you may find 'some' even on/near the roads. Not every creature/bandit is powerful, though. You just have to be aware that running into a fight without thought is very foolish with OOO installed. :thumbsup:

 

I usually solo, yes. I have gone through it with partners, but with some thought it's not essential.

 

What was your difficulty slider on at the time? Was there anytime that you had no choice but to run away from a fight?

 

I've played on all difficulties, generally easy for casual play or screenshots, and hard for serious play -- I tend not to run away once committed to a fight, but yes I've had to reload a few times for not taking certain enemies seriously. Don't worry, so long as you don't lose your cool, you'll get into the habit of planning ahead. It's no big deal really.

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One last question: Who was the strongest generic enemy you faced?

 

That's a tough one. If by 'generic' you mean one 'class' of enemy, then it has to be the corrupted followers of Jephre (Sylvan Elves). If you mean one particular individual enemy in 'general', then I would probably go for a toss up between the vampires 'Ederiath Vrastal' and 'Lord Volmyr' and the leader of the Sylvan Elves, 'Eregor'. None of those is a pushover, and don't even *try* at lower levels -- you won't even scratch them!

 

Edit: Oh, I forgot the leader of the all-women Amazons, the 'Voice Of Nature'. She's no pushover, either.

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One last question: Who was the strongest generic enemy you faced?

 

That's a tough one. If by 'generic' you mean one 'class' of enemy, then it has to be the corrupted followers of Jephre (Sylvan Elves). If you mean one particular individual enemy in 'general', then I would probably go for a toss up between the vampires 'Ederiath Vrastal' and 'Lord Volmyr' and the leader of the Sylvan Elves, 'Eregor'. None of those is a pushover, and don't even *try* at lower levels -- you won't even scratch them!

 

Edit: Oh, I forgot the leader of the all-women Amazons, the 'Voice Of Nature'. She's no pushover, either.

 

Who are they? In all my years of playing Oblivion, I never heard of any of those people.

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One last question: Who was the strongest generic enemy you faced?

 

That's a tough one. If by 'generic' you mean one 'class' of enemy, then it has to be the corrupted followers of Jephre (Sylvan Elves). If you mean one particular individual enemy in 'general', then I would probably go for a toss up between the vampires 'Ederiath Vrastal' and 'Lord Volmyr' and the leader of the Sylvan Elves, 'Eregor'. None of those is a pushover, and don't even *try* at lower levels -- you won't even scratch them!

 

Edit: Oh, I forgot the leader of the all-women Amazons, the 'Voice Of Nature'. She's no pushover, either.

 

Who are they? In all my years of playing Oblivion, I never heard of any of those people.

 

They are Oscuro added. Let me guess: by 'generic', you meant 'vanilla', yes?

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