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Improving the Imperial Military Image in oblivion


Skolhamarr

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not really what I was going for...

 

We all can agree that Oblivion doesnt have the means for large battles. I was trying to point out, that MTW 2, or some type of game that has the feel. Take the core game and make something that can be related to The elder scroll that could support the units and have the battle element. Then you could be the legion and see them on the battle field, which is unrelated to the Elder Scroll games.... Just mod for Sega medieval total war Legion against the nords, orcs what have you.... I play that, just find out the all the ideas that could be....

 

 

Lis hit the nail on the head... it is nothing more than to have that choice... not the 4 man unit.. just based down to the player Suicide mission type thing 1 person in 1 person out....Your the only one with the skill to profrom this mission.

It would be the player him or her going about those 2 guilds once they get the rank or title of field Marshall. That would give the player the choice to be good or bad.... I would just feel in that gap, where the next person to get Philldia rank fines his finger. Would that make you, just to hunt down the DB..... goes back to my post about this issue...

 

 

lol the James Bond element... you could see NPC some helping along the way. SAS yeah maybe but I was really going for Gestapo and the Reich Security Service Legion does not really know how the deal with them... All they know it is for great glory of the empire to work with them...

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I still say blackops...and it could be a topic people discuss...i mean when we talk about elite military...that is it..Seals, Rangers, BlackOps, etc. It is a point of pride...and having masses of soldiers in phalanx is really too much for oblivion pathing I think. And you'd have to do miracle AI stuff to get them to FOCUS LIKE A LASER...

 

ALlo instead of full forts..incorperate the watchtower thing but make it a small forttower only...with like 2 or 3 legion officers. And I think plate mail is stupid for legion soldiers...but that is just me.

 

I'd play a BlackOps quest/faction thingy. It would be fun..I love the DarkBrotherhood but for those that RPG it sometimes you have to be a good guy.

 

Giskgard's mod lets you do alot more in the legion also....but it really doesnt change their presence.

 

I agree, small outposts scattered about with legion foresters instead of the heavy armored guards unless someone wanted to create a new set of armors. I like the look of the foresters. So what ideas do you have on the storyline for the BlackOps mod linspuppy? I wouldn't mind putting in a few outposts and helping out with this. I think it's one of the best ideas that I've heard in a while. If no one else is interested then I'll have to pass on it myself because I am very busy with my other mods at the moment.

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We'd need snipers for this one. Imagine you're sneaking up to one of the outposts when you are suddenly hit by an arrow, you search the treetops while running for cover and find an archer hidden among the branches. The blackops player would definitely need stealth and cunning to survive.
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You mean the DB are bad guys? but they're my favorites...well at least up until I kill them all.

 

I like that idea lisnpuppy "Tamriel dark opps" I think the main idea of this thread is to make the imperial legion look better and for that the basic need it to give them more of a presence in Cyrodill. More forts or rebuilt forts should be at the top of the list but what type of architecture should be used?

 

Dang! Now I want to play Tamriel Dark Opps

 

 

My fault I got off topic....

 

but you are right exanimis architecture.... I think Northern European feel would be a good choice for legion.. They remind me more and more of Holy Roman Empire.... Or that Red brick of the Teutonic Order...just to note on the Architecture

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I have some thoughts on the BlackOps type thing..I would need to get my thoughts together.

I have only limited modding talents but I write well, can retexture, etc. It would be fun to get a group together to work on something like this.

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How about this..

 

The player is contacted by the Imperial Legion

 

Your task is to visit each outpost (a dozen or so) and investigate each of the guards at that post

 

some of the guards were involved with the mythic dawn and were part of the plot to kill Uriel Septim and his sons

 

You must find evidence implicating the proper suspects and take the appropriate action

 

just a quickly slapped together storyline but I think it's a good start. Allow the option of making a true or false report and letting the suspect go or killing him/her

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How about we break this into the different branches of the Imperial military? They would all be listed under "Legion" but from there we have the Army (foot soldiers), Navy (ships), Coast Guard (ships, but just the coast), Foresters (wilderness), Cavalry (horses), Black Ops (spy stuff), Special Forces (extreme fighting) and the Watch (military police).

 

THE ARMY

Basic foot soldiers or archers that make up the bulk of the Legion. When there are battles to be fought, these men are usually the first to arms. They usually travel in squads of 5 to 10 and are seen in forts and outposts across the lands.

 

I would say most squads would consist of: a captain, an archer, and either three swordsmen or two swordsmen and a battlemage.

 

For player missions, probably starting out as a simple grunt with standard issue sword or bow and training to fight in small scale battles with their squad.

 

 

THE NAVY

They are the ones who brave the high seas, battling enemy navies, transporting troops, escorting diplomats or traders and taking down piracy and other illegal sea operations.

 

For the player, I think I saw out there a mod that you can captain a ship and tell it where to go. Perhaps something similar could happen and you start as a sailor doing tasks for the captain of your ship and eventually become captain of your own ship.

 

 

THE COAST GUARD

Like the real life version, they are restricted to protecting the borders of the empire's heart. Most likely missions would involve defending coastal towns from attackers or investigating smuggling operations.

 

 

FORESTERS

Soldier rangers who protect the wilds and villages in-between the major cities.

 

 

CAVALRY

The guys you see riding around on horses. Perhaps they could have ranks so the player can eventually become a mounted knight or vassal.

 

 

BLACK OPS

A branch that technically "doesn't exist", they are the eyes and ears of the operations. The stealth based agents steal documents, make bad people go away and learn the weaknesses of the enemy.

 

 

SPECIAL FORCES

The best of the best of the best (MIB reference). Like the United Stats Marine Corps or the Navy SEALS these guys are considered "insane" by the other soldiers because they are sent on the most extreme missions that can only be accomplished by the most hardened of warriors.

 

 

THE WATCH

I can see these guys being a mix between guards/militia/police. In olden times there was not a distinction between police and military, so these guys would handle taking down gangs, protecting the town from internal threats and keeping an eye out for potential danger outside the walls.

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Jeez this thread moves WAY too fast for me to keep up with even though I love it. As for my little Tamriel is not Earth post, I know how people felt about that and never really thought it'd be taken seriously. It was more of a "Hey guys, let's take the lazy way out instead of being creative!" kind of joke post. :biggrin:

Be careful about what you start with idle chatter...

Just a couple-hundred years ago, a few discontented stoners got together to have a few beers and gripe about their government raising the luxury tax on tea... one of them spouts out "Hey... what if we dressed up like indians..." and you know what happened after, right? (lol)

Never underestimate the power of boredom or inebriation.

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