ramilow Posted November 11, 2019 Share Posted November 11, 2019 I made my character for the game years ago and I can't hide, I got to know her a little. So I thought about sharing her look with others. And by the way I would do a mod :). I was thinking about making a look for the character creator first, then NPC or follower. I have downloaded GECK for New Vegas, but despite searching, I haven't found a good guide (or one that would explain this simply and accurately). Hence the question of how to import the current look of my character to GECK? Is it possible to move it and make a file that can later be used and placed in the character creator?Even a link to the guide can help me. Link to comment Share on other sites More sharing options...
madmongo Posted November 12, 2019 Share Posted November 12, 2019 FaceGen Save Face Ripper for FNVEdithttps://www.nexusmods.com/newvegas/mods/35769/ There is a link in the description to a detailed tutorial by Jokerine. Once you have the face in the GECK, you can copy the face from one NPC to another by opening both NPCs in the GECK. There is a copy and paste option under the Face Advanced tab. There are two bugs you need to be aware of. First, you need to copy the hair color over to the target NPC first (the three RGB values under the Face tab), otherwise when you change the hair color the facegen data will change slightly. The second thing is that when you do copy and paste from the Face Advanced tab, whatever option is selected (by default it's the first one, Brow Ridge High/Low) will not be copied. So go to the source NPC, press Copy, go to the target NPC, press Paste, then change the selection from Brow Ridge High/Low (or whatever is currently selected) to something else and press Paste again. The character gen preset shouldn't have any factions or inventory or anything else. You can open up one of the existing presets (they all have CG at the start of their ID) and save it with a new ID and it should be set up correctly. If you are making a new one from scratch instead, make sure you check Is CharGen Face Preset. The GECK is a buggy mess, so if you change any of the flags on the left, save the NPC and re-open before changing tabs and doing something else or your changes to the check boxes can get lost. It's one of many reasons that I have often said that the GECK is really a secret Vault-Tec experiment to test modder's frustration levels. :smile: Link to comment Share on other sites More sharing options...
ramilow Posted November 12, 2019 Author Share Posted November 12, 2019 (edited) I create new .esp with preset and I try change with FaceGen. But after load the .esp in Geck, program crash. I made a .esp file, but sure, it's problematic.Yeah, in Skyrim and F4 is simpler :sweat:I'm used preset from mod (I don't know localistation,, but it's from NVEC - New Vegas Enhanced Content). The easiest way would be to know the location of the mod that changed the original presets for the better of this package, but unfortunately I couldn't find it. :( Edited November 12, 2019 by ramilow Link to comment Share on other sites More sharing options...
Radioactivelad Posted November 12, 2019 Share Posted November 12, 2019 If the geck crashes after transferring the face to the ESP, you pasted incomplete/incorrect data in FNVEdit. Link to comment Share on other sites More sharing options...
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